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Quintet
Carmine T. Guida Developer
Carmine T. Guida Publisher
2015-05-11 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (359 reviews)
The Game includes VR Support
Public Linux Depots:
  • Quintet Depot - Linux [145.27 M]
Available DLCs:
  • Quintet - Upgrade (unlock missions and website features)
  • Quintet - Trio Access (unlock trio ships, missions, and website features)
V15 Is live right now!

In this major update: New game mode: Capture Wars! This persistent mode allows only players with an upgraded account to participate. That means you MUST have acquired either the Basic upgrade or the Trio upgrade on your account in order to launch or join a ship in CW. You pick a race, kill off the enemies defending the sectors, and then fly through the Artifact object to capture it for your race. Sector strength increases as you defend the area from threats. Eventually, we'll add in a "Status of the war" section to the main lobby, so players can see which race is dominating the map! So why did we make CW require a paid account to even join a ship? We can't make everything free, and we have bills to pay. The Basic upgrade is $5 USD, and it's a lifetime purchase, for any platform that supports the game. We also provide a large amount of content for free, provided the player launching a ship has upgraded, and anyone else can then potentially join them. Please bear that in mind. Weapons Changes: - Lasers for the playable non-Human races have all been changed. The beam durations and cooldowns have been altered. - We've modified some ships, so they fire "Light" and/or "Heavy" cannon shots. Functionally, these work exactly the same as the previous torpedo and LC on these ships, although they are cosmetically different. The Human, Davul, and Udu Duets and Quartets have this change. - Some ships still have their Torpedo launcher(s), since the name change to the Light vs. Heavy cannon is mainly to differentiate which ones are fired from a turret. - Zurna and Santoor ships now have access to Missile and/or Rocket weapons, which replace the old Torpedo launchers and Large Cannons, respectively. These weapons have new visual and sound effects as well, but function in the same way as the weapons they replace. Missiles have homing capabilities, while the dumbfire Rockets do more damage, but have no homing capabilities beyond the initial lock. Once Rockets lock on, they fire in a straight line toward the target. - The other Tactical changes previewed in the July 1st announcement have also gone live. Follow that link for details about the new race-specific special torpedos, and the changes to Quartets! Other changes: - The Captain now has the option to Lock specific stations, so if they want to be the only one who controls the Helm, they can hit the Lock button next to it, and prevent anyone else from taking over that station. This is helpful, if say you want to run your ship without a password, but you also want to make sure you're the only one at the Helm. Then Tactical/Engineering/Science can be filled by other players as needed. - The mod formerly known as Project Quintet has been renamed to Project Elpis. It still requires an upgraded account to access it. - Bug fixes. LOTS of bug fixes. ːB1ː This has been one of the largest updates we've had in the last two years. A new persistent mode; major changes to Quartets and Duets to make them even more dangerous; and Tactical upgrades for almost every ship!


[ 2015-07-07 19:14:40 CET ] [ Original post ]

V15 Is live right now!

In this major update: New game mode: Capture Wars! This persistent mode allows only players with an upgraded account to participate. That means you MUST have acquired either the Basic upgrade or the Trio upgrade on your account in order to launch or join a ship in CW. You pick a race, kill off the enemies defending the sectors, and then fly through the Artifact object to capture it for your race. Sector strength increases as you defend the area from threats. Eventually, we'll add in a "Status of the war" section to the main lobby, so players can see which race is dominating the map! So why did we make CW require a paid account to even join a ship? We can't make everything free, and we have bills to pay. The Basic upgrade is $5 USD, and it's a lifetime purchase, for any platform that supports the game. We also provide a large amount of content for free, provided the player launching a ship has upgraded, and anyone else can then potentially join them. Please bear that in mind. Weapons Changes: - Lasers for the playable non-Human races have all been changed. The beam durations and cooldowns have been altered. - We've modified some ships, so they fire "Light" and/or "Heavy" cannon shots. Functionally, these work exactly the same as the previous torpedo and LC on these ships, although they are cosmetically different. The Human, Davul, and Udu Duets and Quartets have this change. - Some ships still have their Torpedo launcher(s), since the name change to the Light vs. Heavy cannon is mainly to differentiate which ones are fired from a turret. - Zurna and Santoor ships now have access to Missile and/or Rocket weapons, which replace the old Torpedo launchers and Large Cannons, respectively. These weapons have new visual and sound effects as well, but function in the same way as the weapons they replace. Missiles have homing capabilities, while the dumbfire Rockets do more damage, but have no homing capabilities beyond the initial lock. Once Rockets lock on, they fire in a straight line toward the target. - The other Tactical changes previewed in the July 1st announcement have also gone live. Follow that link for details about the new race-specific special torpedos, and the changes to Quartets! Other changes: - The Captain now has the option to Lock specific stations, so if they want to be the only one who controls the Helm, they can hit the Lock button next to it, and prevent anyone else from taking over that station. This is helpful, if say you want to run your ship without a password, but you also want to make sure you're the only one at the Helm. Then Tactical/Engineering/Science can be filled by other players as needed. - The mod formerly known as Project Quintet has been renamed to Project Elpis. It still requires an upgraded account to access it. - Bug fixes. LOTS of bug fixes. :B1: This has been one of the largest updates we've had in the last two years. A new persistent mode; major changes to Quartets and Duets to make them even more dangerous; and Tactical upgrades for almost every ship!


[ 2015-07-07 19:14:40 CET ] [ Original post ]

Your orders, Captain?
You've always wanted to sit in a big captain's chair and shout, "More power to the shields!" and "Fire the torpedoes!" I have too, and this is why I built Quintet.

Quintet is a scifi cooperative, cross-platform, multiplayer, "crew" game where players work harmoniously to control the same ship. There are 5 roles: Captain, Helm, Tactical, Engineering and Science. How successful you are will depend on how well you all work together. You can play Quintet for hours for free and enjoy 20 playable ships online. There are 5 additional ships available with an upgrade.

Truly multiplatform - No one is left out!
Mac, PC, Linux, iOS, and Android can all play together on the same ships and in the same missions. The Captain can be on an iPhone with a Tactical officer on a Linux box with an Engineer on an Android tablet with a Science officer on a Mac.

No friends? No problem!
Quintet has one, two, three, four and five player ships. All the different ship types can all play together in the same scenarios. Quintet plays over the Internet so you can all play together even if you can't be in the same room. Easily drop in and drop out any time.

No Internet, no cry
Playing in offline mode or in LAN mode? You'll have access to everything (all scenarios and Trio ship too). Not sure if you want to upgrade? Just set the game to offline mode and try it out first! I figured this was the good Indie game developer thing to do.

Several game types
Quintet features lots of different scenarios for co-op and pvp game play. Work together to fend off a massive armada or have a 20-ship free-for-all. Upgraded version includes beloved game types such as Capture the Flag and King of the Hill (my hill is a polyhedron).

Always Fresh
I love working on this game. I update Quintet all the time. I'm constantly adding new features and new scenarios. Got an idea? Post your idea in the forum.

Intuitive controls
I wanted non-gamers to be able to play Quintet. I've simplified and streamlined the interface so you can drag in more friends of yours to play this crazy space game.

Control DMX and Philips HUE Lights
Get immersive! Quintet has a built in simple scripting language for controlling DMX lights and Philips HUE lights. You can trigger lights when you fire weapons or when the shields are hit.

MINIMAL SETUP
  • Processor: Dual CoreMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 150 MB available space
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 150 MB available space
  • Storage: 150 MB available space

GAMEBILLET

[ 6084 ]

8.38$ (16%)
49.77$ (17%)
8.39$ (16%)
35.14$ (12%)
7.68$ (87%)
4.24$ (92%)
10.99$ (45%)
25.47$ (15%)
52.19$ (13%)
12.42$ (17%)
16.57$ (17%)
16.57$ (17%)
24.59$ (18%)
33.17$ (17%)
8.46$ (72%)
24.87$ (17%)
10.99$ (45%)
25.19$ (16%)
3.93$ (21%)
16.96$ (15%)
41.49$ (17%)
13.14$ (12%)
20.72$ (17%)
8.27$ (17%)
16.79$ (16%)
16.57$ (17%)
16.99$ (15%)
8.39$ (16%)
12.42$ (17%)
33.17$ (17%)
GAMERSGATE

[ 756 ]

1.13$ (96%)
14.0$ (60%)
1.05$ (85%)
1.8$ (90%)
0.68$ (91%)
3.0$ (70%)
3.0$ (50%)
12.0$ (60%)
1.5$ (75%)
10.0$ (75%)
2.09$ (87%)
8.0$ (60%)
1.5$ (92%)
6.0$ (80%)
2.1$ (79%)
11.24$ (55%)
17.5$ (50%)
3.0$ (85%)
1.5$ (90%)
3.33$ (52%)
3.0$ (70%)
5.63$ (81%)
4.0$ (84%)
10.62$ (58%)
15.0$ (70%)
2.0$ (90%)
4.75$ (81%)
0.56$ (81%)
0.75$ (92%)
10.0$ (60%)
MacGamestore

[ 4088 ]

1.09$ (89%)
1.99$ (60%)
1.19$ (88%)
4.98$ (75%)
5.99$ (85%)
1.99$ (87%)
17.49$ (20%)
1.99$ (90%)
1.42$ (93%)
1.71$ (91%)
1.28$ (87%)
1.99$ (87%)
17.99$ (10%)
4.99$ (50%)
1.24$ (75%)
0.99$ (75%)
19.09$ (5%)
20.99$ (65%)
5.99$ (80%)
1.19$ (60%)
2.39$ (85%)
1.19$ (76%)
1.19$ (94%)
1.19$ (76%)
13.49$ (10%)
8.99$ (10%)
15.89$ (21%)
1.10$ (93%)
1.19$ (88%)
13.89$ (77%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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