Vorax Development update #1
Vorax is for the most part an open world game where you've got miles and miles to freely explore to your heart's content. However there are also some more tightly closed spaces, claustrophobic even, like tunnels, sewers and caves. There the mutation has peculiar aspects depending on the environment. Certain kind of monsters are adapting to certain type of conditions, such as light or air, therefore some types of mutations will be specific to closed and dark spaces. https://youtu.be/S4r7Bn1YE_o
The majority of the enemies, especially the toughest are photosensitive. You must balance your physical safety and your mental sanity carefully. Finding a shelter, an appropriate location where you can hide and barricade yourself will protect you, but staying too much into the darkness will slowly chip away at your sanity. Turning on the light might offer some mental comfort, however that will also, potentially, attract unwelcomed guests. In fact, at night the hostile creatures, mostly photosensitive, come out to hunt. So you need to exercise extreme caution when moving around. We have planned several buildings that can be cleared, reinforced and made into a relatively safe haven for the night. But if these safety operations are not carried out, they can be attacked by creatures. https://www.youtube.com/watch?v=UKnd3qrRw_A
The virus contaminates the whole island, resulting in various forms of aberrations, from small to big... to massive. What delves deep in the dark tunnels is just one of those aberrations. Dealing with it might make both your heart and the ground beneath you tremble. https://www.youtube.com/watch?v=OHLOcnXZoD0
We have been trying for months to work on a large game area (in the alpha indiegala for now only 15% of the island is explorable) where we want to give the feeling of a whole environment, flora, fauna, human beings every cell contaminated by the virus. Because the pathogen does not affect humans exclusively, other 'entities' might be infected by the virus and the resulting mutations can be abnormal. We also focused heavily on combat system, an aspect that had left us unsatisfied in our previous title, Die Young. The team has placed a big emphasison ranged weapons and firearms, which is why managing the limited ammunition available will be important to survive. But we haven't neglected hand-to-hand combat either. In the coming weeks we will see the use of different work tools that can turn into lethal weapons. Compared to Die Young we think we've definitely improved the survival side. You will be able to craft almost anything you can find in the game and also you will be able to build a large variety of structures in order to have the most personalized gaming experience possible. Let's keep in touch next friday.
Keep an eye on ig for updates, especially next week. On the Black Friday weekend you will be able to try out the UPDATED ALPHA build. Once more, for a limited time only. Next weekend, infact, we will update to latest features and fixes we've been working so hard in those months. Make sure to join us on Discord for exclusive news. Wishlist now: https://store.steampowered.com/app/1874190/Vorax/
[ 2022-11-18 14:43:20 CET ] [ Original post ]
Hi all, starting from this week we will give you regular updates on the Vorax development every friday. Below are our most recent YouTube videos that will give you an idea of where Vorax is in development.
Video 1: Ambush
Vorax is for the most part an open world game where you've got miles and miles to freely explore to your heart's content. However there are also some more tightly closed spaces, claustrophobic even, like tunnels, sewers and caves. There the mutation has peculiar aspects depending on the environment. Certain kind of monsters are adapting to certain type of conditions, such as light or air, therefore some types of mutations will be specific to closed and dark spaces. https://youtu.be/S4r7Bn1YE_o
Video 2: Defending The House
The majority of the enemies, especially the toughest are photosensitive. You must balance your physical safety and your mental sanity carefully. Finding a shelter, an appropriate location where you can hide and barricade yourself will protect you, but staying too much into the darkness will slowly chip away at your sanity. Turning on the light might offer some mental comfort, however that will also, potentially, attract unwelcomed guests. In fact, at night the hostile creatures, mostly photosensitive, come out to hunt. So you need to exercise extreme caution when moving around. We have planned several buildings that can be cleared, reinforced and made into a relatively safe haven for the night. But if these safety operations are not carried out, they can be attacked by creatures. https://www.youtube.com/watch?v=UKnd3qrRw_A
Video 3: Tunnel
The virus contaminates the whole island, resulting in various forms of aberrations, from small to big... to massive. What delves deep in the dark tunnels is just one of those aberrations. Dealing with it might make both your heart and the ground beneath you tremble. https://www.youtube.com/watch?v=OHLOcnXZoD0
Our Vision.
We have been trying for months to work on a large game area (in the alpha indiegala for now only 15% of the island is explorable) where we want to give the feeling of a whole environment, flora, fauna, human beings every cell contaminated by the virus. Because the pathogen does not affect humans exclusively, other 'entities' might be infected by the virus and the resulting mutations can be abnormal. We also focused heavily on combat system, an aspect that had left us unsatisfied in our previous title, Die Young. The team has placed a big emphasison ranged weapons and firearms, which is why managing the limited ammunition available will be important to survive. But we haven't neglected hand-to-hand combat either. In the coming weeks we will see the use of different work tools that can turn into lethal weapons. Compared to Die Young we think we've definitely improved the survival side. You will be able to craft almost anything you can find in the game and also you will be able to build a large variety of structures in order to have the most personalized gaming experience possible. Let's keep in touch next friday.
Keep an eye on ig for updates, especially next week. On the Black Friday weekend you will be able to try out the UPDATED ALPHA build. Once more, for a limited time only. Next weekend, infact, we will update to latest features and fixes we've been working so hard in those months. Make sure to join us on Discord for exclusive news. Wishlist now: https://store.steampowered.com/app/1874190/Vorax/
Vorax
IndieGala
IndieGala
Winter 2022
Indie Adventure Singleplayer
Game News Posts 69
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(60 reviews)
https://www.voraxgame.com
https://store.steampowered.com/app/1874190 
VORAX is an Open World Survival Horror game set on a Mediterranean island where a mysterious pathogen has infected the local population.
An army battalion is sent to quarantine the population but 48 hours later all communication with the battalion is lost.
You are part of a NATO special intervention team sent to investigate.
What was supposed to be a simple mission quickly turns into a fight for survival as your helicopter crashes, stranding you on the island, alone.
Low on food and equipped with only a small survival kit, you'll need to craft tools, build barricades, fences, and traps as well as find, upgrade, and maintain your shelter to survive as you uncover the dark origins of the virus, and the horrible mutating effects it has on its hosts.
How long can you survive on the island, and how long can you survive the voracious creatures that hunt you?
KEY FEATURES
An army battalion is sent to quarantine the population but 48 hours later all communication with the battalion is lost.
You are part of a NATO special intervention team sent to investigate.
What was supposed to be a simple mission quickly turns into a fight for survival as your helicopter crashes, stranding you on the island, alone.
Low on food and equipped with only a small survival kit, you'll need to craft tools, build barricades, fences, and traps as well as find, upgrade, and maintain your shelter to survive as you uncover the dark origins of the virus, and the horrible mutating effects it has on its hosts.
How long can you survive on the island, and how long can you survive the voracious creatures that hunt you?
KEY FEATURES
- A large and detailed game environment
- Urban areas, sewers, caves, and various different areas to explore
- Unique enemies with different attack patterns
- A unique and realistic tactical helmet with military HUD
- Building barricades, fences and traps to fortify the base.
- Craft tools and weapons
- hunting and cooking food
- Treat wounds and other injuries
- Wide array of both conventional and non conventional weapons
- A day night cycle and dynamic weather
- Unique stress and sleep mechanics
MINIMAL SETUP
- OS: SteamOS. Ubuntu.
- Processor: 3.2 GHz Dual Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon RX 460 or equivalent with 2 GB of video RAM
- Storage: 16 GB available spaceAdditional Notes: IMPORTANT NOTICE: Don't meet the above requirements? Running on Ubuntu? That doesn't mean your configuration wont run Civ V. it just means we have not tested and vetted your configuration.
- OS: SteamOS. Ubuntu.
- Processor: 3.2 GHz Dual Core Processor
- Graphics: GeForce 1070. Radeon RX 580 or equivalent with 4GB of video RAM
- Storage: 16 GB available spaceAdditional Notes: IMPORTANT NOTICE: Don't meet the above requirements? Running on Ubuntu? That doesn't mean your configuration wont run Civ V. it just means we have not tested and vetted your configuration.
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