Patch notes - v0.8.59
[ 2024-06-01 21:25:35 CET ] [ Original post ]
Patch Notes - Steam v0.8.59 General:
- Bugfix: Combat Stats preview for various elements not using kingdom affixes correctly.
- Bugfix: Error caused by a future affix for Fungus Growth.
- Bugfix: Slowed ailment not working. Was giving Shocked instead.
- Bugfix: Slowed and Shocked can no longer have double debuffs. Instead, it updates the time.
- Bugfix: Slowed and Shocked were not counting down time.
- Added: Preventative measures for a Quest Error when starting an Quest.
- Bugfix: Quest reward for Multiplier on Reset no longer has decimals.
- Bugfix: Dungeon run log report now includes the run count multiplier for module experience.
- Bugfix: Dungeon surge now correctly is included as rewards, and shows in logger.
- Bugfix: Dungeon surge specified in log now.
- Bugfix: Buff tooltips now show the correct numbers when first loading the game.
- Change: Project build times no longer display a time remaining when no focus points allocated.
- Change: Months of Date now display a zero in front of single digit months.
- Bugfix: Projects overwriting honor level to a lower number than the current honor level on rebirth.
- Bugfix: Adding/Removing WorkForce to Projects and Jobs now activates a game calculation and updates combat stats.
- Bugfix: Conquering land now gives module experience.
- Bugfix: Exception with toggling a building on/off.
- Bugfix: Months of Date how show 1-12, instead of 0-11.
- Bugfix: Project completion times now properly include the new Project Build Rate bonuses.
- Change: Codex definitions are now applied to the descriptions of nodes.
- Bugfix: New node Wand Mastery now properly works.
- Added: Offline progress and Time skip now include module experience gained.
- Added: Combat Log can now use codex highlighting.
- Change: The codex now only shows the last 10 Patch Notes.
- Change: The codex now initialized with the game start.
- Change: Codex has been optimized significantly and now loads in 2-3% of the time it took before.
- Change: Skill name used added to the Combat Logger to specify cause of damage.
- Bugfix: offline progress items found text.
- Bugfix: Skill Statistic for Ice Spike not showing correct individual skill value.
- Bugfix: Skill Statistic for Ice Spike now includes the players Multiplier.
Multi Idle
MCLAMA
MCLAMA
2023
F2P Singleplayer
Game News Posts 49
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
https://markmozza.com/the-visit/
https://store.steampowered.com/app/1882880 
Multi Idle is an idle game that features Exploring, Adventuring, Hero's, Dungeons, Raids and many more in its own kind of idling way.
Multi Idle has a large focus on giving the player, the power to control how they play. Each rebirth unlocks more content and more ways to change the playstyle of your game. Revisit old strategy's reborn anew or focus heavily on a part of the game that you have been slacking on.
Characters
The game allows up to 3 characters to be played, Each character technically their own save file and game themselves. With some progress shared between your characters.
Explore, Adventure, Dungeon and Raids
Take your hero out and find new things, Delve into the depths, or fight a Boss! Everything has unique rewards, So make sure you do it all!
Modules and Quad-View
The game is split into modules, Allowing you to quickly switch between parts of the game as well as open up a quad-view to display up to 4 modules at a single time! Modules are the core parts of the game and each module focuses on specific category's of the game.
Customization
There are many Races, Advantages, Classes and Evolutions. Its explained by RACE. Choose your Race, Advantage and Class when rebirthing allowing customizable runs. Beware of Evolutions! They are secret conditions that only make you stronger! Try to discover and learn them all to make future runs easier!
Multi Idle has a large focus on giving the player, the power to control how they play. Each rebirth unlocks more content and more ways to change the playstyle of your game. Revisit old strategy's reborn anew or focus heavily on a part of the game that you have been slacking on.
Characters
The game allows up to 3 characters to be played, Each character technically their own save file and game themselves. With some progress shared between your characters.
Explore, Adventure, Dungeon and Raids
Take your hero out and find new things, Delve into the depths, or fight a Boss! Everything has unique rewards, So make sure you do it all!
Modules and Quad-View
The game is split into modules, Allowing you to quickly switch between parts of the game as well as open up a quad-view to display up to 4 modules at a single time! Modules are the core parts of the game and each module focuses on specific category's of the game.
Customization
There are many Races, Advantages, Classes and Evolutions. Its explained by RACE. Choose your Race, Advantage and Class when rebirthing allowing customizable runs. Beware of Evolutions! They are secret conditions that only make you stronger! Try to discover and learn them all to make future runs easier!
MINIMAL SETUP
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
- OS: SteamOS 3.0
- Processor: AMD Ryzen 5 1500XMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6600XT/Nvidia GeForce RTX 3060
- Storage: 3 GB available space
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