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Patch 1.3 Xbox consoles, Steam Deck, Optimization, and Linux!
This is a huge achievement for us cause its the first time weve been porting our game so weve had to learn A LOT about how to approach this and actually get it done. Weve also had to do a lot of digging through our games code and other low level things that are pretty complex to explain (and arent very exciting to read about when youre not a programmer :D). But, yeah, weve won this battle and as of today, the games officially available on Xbox One X/S and Xbox Series X/S. You can even get it through Xbox Game Pass! Anyway, this console edition-related patch brings two crucial improvements to the game and these are available for PC players, too. First, weve improved the games performance a bit by fixing some issues that were pretty taxing on RAM. The game should work better on low-end machines now! The second addition is font scaling. We realized that our fonts couldve been unreadable on various TVs, especially when youre playing on your couch, so weve added the possibility to increase the font size in the game. In addition to that, weve also made sure that the game works smoothly on Steam Deck, and that version also includes some improvements to the games UI (some things are scaled up, together with text size) because they were unreadable on a smaller screen. As you can imagine, weve had to halt all other bug fixes and content additions we needed to get the game working on consoles and this meant that we needed to give our programmers space to work their magic. Now that those console editions are released we can get back to fixing some of the outstanding issues that youve reported over the past few months. Were really sorry it took so long but well, you cant estimate certain things when youre doing them for the first time! Moreover, with this patch were also adding Linux support please let us know if it works as well as youd expect it to work! We've tested it on Steam Deck and we haven't run into any stability-related issues! And yes - let us answer before anybody asks! - we are thinking about a Mac version, too but were currently in the process of waiting for our testing machine to arrive. And Apple estimates its going to take a few weeks, maybe even months But, yeah, when we get a Mac, were going to do our best to port the game to work on some of Apple machines as well! :)
Our entire team is hard at work on Tainted Grail: The Fall of Avalon and we'd love to share some more info about that game really soon - we're posting new stuff from time to time on our Discord so if you'd like to know more right now, join us there! And regarding Conquest: we need to wrap up some outstanding issues but when we're done we'll see what's in front of us. We have some plans and ideas but we wouldn't want to commit to anything as of yet. We did, however, get all of your new bug reports and we'll definitely take a look at them now that we're not busy with rewriting huge portions of the game's backend :) Have a great week!
[ 2022-03-22 17:02:29 CET ] [ Original post ]
Hello everyone! We have some great news regarding Tainted Grail: Conquest and the main thing we want to share is that we got the game working on consoles! Here is a TL;DR version of this post!
- Tainted Grail: Conquest is officially available on Xbox (and included in Xbox Game Pass!)
- We've made some extra game optimization available for everyone (+ added font scaling)
- We also made some adjustments to the game on Steam Deck!
- ...And it also works on Linux now!
- We were quite busy with all that, so there are no new content/bug fixes this time, but a new patch should come out sooner or later as well ;)
- To celebrate: we are doing the biggest discount yet - a 50% discount here on Steam, so if you were thinking about grabbing the game, it is a really great time to do that!
Consoles!
This is a huge achievement for us cause its the first time weve been porting our game so weve had to learn A LOT about how to approach this and actually get it done. Weve also had to do a lot of digging through our games code and other low level things that are pretty complex to explain (and arent very exciting to read about when youre not a programmer :D). But, yeah, weve won this battle and as of today, the games officially available on Xbox One X/S and Xbox Series X/S. You can even get it through Xbox Game Pass! Anyway, this console edition-related patch brings two crucial improvements to the game and these are available for PC players, too. First, weve improved the games performance a bit by fixing some issues that were pretty taxing on RAM. The game should work better on low-end machines now! The second addition is font scaling. We realized that our fonts couldve been unreadable on various TVs, especially when youre playing on your couch, so weve added the possibility to increase the font size in the game. In addition to that, weve also made sure that the game works smoothly on Steam Deck, and that version also includes some improvements to the games UI (some things are scaled up, together with text size) because they were unreadable on a smaller screen. As you can imagine, weve had to halt all other bug fixes and content additions we needed to get the game working on consoles and this meant that we needed to give our programmers space to work their magic. Now that those console editions are released we can get back to fixing some of the outstanding issues that youve reported over the past few months. Were really sorry it took so long but well, you cant estimate certain things when youre doing them for the first time! Moreover, with this patch were also adding Linux support please let us know if it works as well as youd expect it to work! We've tested it on Steam Deck and we haven't run into any stability-related issues! And yes - let us answer before anybody asks! - we are thinking about a Mac version, too but were currently in the process of waiting for our testing machine to arrive. And Apple estimates its going to take a few weeks, maybe even months But, yeah, when we get a Mac, were going to do our best to port the game to work on some of Apple machines as well! :)
Plans for the foreseeable future
Our entire team is hard at work on Tainted Grail: The Fall of Avalon and we'd love to share some more info about that game really soon - we're posting new stuff from time to time on our Discord so if you'd like to know more right now, join us there! And regarding Conquest: we need to wrap up some outstanding issues but when we're done we'll see what's in front of us. We have some plans and ideas but we wouldn't want to commit to anything as of yet. We did, however, get all of your new bug reports and we'll definitely take a look at them now that we're not busy with rewriting huge portions of the game's backend :) Have a great week!
[ 2022-03-22 17:02:29 CET ] [ Original post ]
Tainted Grail: Conquest
Awaken Realms Digital
Developer
Awaken Realms Digital
Publisher
2021-05-27
Release
Game News Posts:
25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(6737 reviews)
Public Linux Depots:
- Tainted Grail Linux + SteamOS [5.41 G]
Linux is not in the OS list.
MINIMAL SETUP
- OS: Up to date Ubuntu release
- Processor: 3.2 GHz Dual Core ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 750 2GB / equivalent Radeon
- Storage: 8 GB available space
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