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Patch notes: Demo version 0.0.118

Hey everyone, and welcome to the latest update for the These Doomed Isles demo :) I've made the following changes to the game:

Bugs


  • Fixed crash with obj_treeStamp trying to draw a non-existent sprite
  • When using options in the pause screen, it would sometimes draw a huge black rectangle over the top of everything
  • Music wouldnt start on game load, even if you had volume turned up
  • Buildings that dont require workers would appear in the workers menu
  • Spike pits didnt make enemies skip their movement (this actually only happened following the building of a Wonder, but its fixed now anyway)
  • Fixed issues where the game screen would go super tiny when losing focus (it still does, its a Windows thing, but now it goes back to fullscreen when it comes back into focus!)
  • Nature Reserve card now shows the correct placement shape

Quality of Life


  • Buildings, units and enemies now display their health as a number
  • Enemies now do their damage all in one attack, rather than bumping for 1 damage at a time (I have no idea why I did it like that originally)
  • Added damage numbers when things get hurt
  • Key remapping added for keyboard (only accessible from the start screen currently)
  • Added in the following new audio:
    • New sound for chopping down trees
    • New sound for buildings being built
    • Sound for meteor impact
    • Sound for launching meteors
    • Sound for playing any God card
  • Updated building sound so that it triggers when you place the card, not after the building animation has finished
  • When you play a God card or effect that does not have a range or tile to place, you will now actually pick up the card to play (before it was a little purple square, which was an odd choice of placeholder)
  • When using a gamepad, you can now use the dpad to snap to the resources at the top and the cards at the bottom
  • Updated collision code so that it checks by tile rather than by sprite (makes it easier to click on units and enemies in particular)
  • Updated how scoring works
  • Optimised snow, leaves, blossom and meteor trails as they caused slowdown on older machines

Balance


  • Increased Panning Hut gold per worker
  • The following building effects no longer stack:
    • Brewery
    • Park Rangers
    • Bakery
    • Lumbermill
    • Planning Office
  • Goldsmith effect changed to: Each worker provides +4 gold per turn when a panning hut or goldmine is in range
  • Slightly nerfed Divine Inspiration

New stuff!


  • Added the card Relocate (no art yet): Destroy any building and add it back to your hand (excluding your Shrine and any Wonders)
  • Replaced Demolish with a new version - it now covers a single tile and gives you a random amount of wood when you demolish a building
  • Added a score breakdown screen when you finish a run, so you can see how your score was worked out
  • Added a Steam leaderboard to check your high score against your Steam friends
As always, your feedback is vital, so please sign up to our discord and let me know how you're getting on with the game and any ideas or feedback that you have. Here's the link: https://discord.gg/v32RD6XZ3A Thanks! Andrew


[ 2023-01-16 10:29:58 CET ] [ Original post ]

These Doomed Isles
Triplevision Games Limited Developer
Triplevision Games Limited Publisher
TBA - Wishlist now! Release
Game News Posts: 99
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (137 reviews)
Inspired by classic god games, survival city-builders and roguelike deck-builders, in These Doomed Isles you'll craft your deck of cards to raise islands from the sea, build settlements for your followers and keep them alive as famine threatens, forests burn and raiders loom on the horizon.




Create life from nothing. Craft a deck of cards to create land and place forests, rivers, mountains and more. Bring the world to life with powerful cards, relics and miracles.




Build settlements for your followers. Build homes for your followers, carefully manage their requirements and give them the tools they need to exploit the environment you've created.




Harvest cards to craft the deck you want. Manage the cards in your deck to ensure you can thrive (or, at the very least, survive) until the next harvest. Build your deck any way you want to find different solutions to the challenges that you'll face.




Will you survive these doomed isles? You'll face increasing challenges as natural disasters scar your land and waves of raiders and mythical sea monsters attack from beyond the horizon. Learn from your failures and try a different strategy every time that you play.

MINIMAL SETUP
  • OS: Ubuntu 1.4 or higher
  • Processor: 2GHz Dual Core CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GPU with 128 mb of VRAM
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: x86
  • Processor: 2.4 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

11.81$ (80%)
38.21$ (15%)
3.29$ (84%)
7.58$ (62%)
4.05$ (80%)
2.98$ (85%)
8.17$ (18%)
16.79$ (16%)
1.24$ (79%)
2.83$ (81%)
12.00$ (60%)
0.63$ (87%)
12.42$ (17%)
3.03$ (80%)
8.69$ (13%)
13.97$ (30%)
12.59$ (16%)
5.03$ (16%)
17.99$ (10%)
1.47$ (87%)
6.84$ (51%)
5.77$ (17%)
10.49$ (58%)
8.39$ (16%)
2.54$ (15%)
4.15$ (81%)
14.21$ (64%)
3.43$ (77%)
4.12$ (17%)
2.07$ (79%)
GAMERSGATE

[ 3458 ]

0.8$ (90%)
5.0$ (50%)
4.05$ (73%)
9.9$ (67%)
15.83$ (37%)
18.74$ (25%)
3.3$ (78%)
2.5$ (75%)
16.0$ (60%)
12.79$ (36%)
3.0$ (85%)
8.0$ (60%)
12.99$ (35%)
1.28$ (74%)
17.49$ (30%)
9.99$ (50%)
20.99$ (40%)
4.65$ (53%)
0.84$ (83%)
3.0$ (85%)
6.0$ (70%)
11.99$ (20%)
0.6$ (85%)
0.45$ (85%)
15.0$ (75%)
2.8$ (65%)
1.5$ (81%)
1.69$ (79%)
4.39$ (69%)
2.75$ (45%)

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