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Patch 0.1.105
[olist] Protection - for all Gods; prevent damage to friendly units in range until the start of your next turn
Ley Lines - for Cernunnos; each card you play until the end of the turn generates a gravity card in your discard pile
Re-arm - for Cernunnos and Plutus; Towers in range gain +1 damage per attack
Weaponsmith - for Cernunnos and Plutus; Re-arm applies an additional +1 damage to the attack of each tower in its range for each Weaponsmith on your island
[/olist]
[olist] The Manoeuvres card has been removed from the game
You can now click to select any Unit and click the Reposition option to move them to any free tile on your island (have added a pop-up to the unit cards for anyone who doesnt read the patch notes!)
Hoplites now attack all enemies within a 5x5 range for 2 damage each (until buffed)
Greek Warriors now attack all adjacent enemies for 5 damage each (until buffed)
The rate at which you gain followers in Spring has been updated:
At 90%+ you gain 1 new follower for every 2 followers
At 75%+ you gain 1 for every 3 followers
At 60%+ you gain 1 for every 4 followers
At 45%+ you gain 1 for every 5 followers
Lower than this you will not gain followers, and will begin to lose them if you have less than 25% happiness
The number of followers that starve now increases each turn that they cant be fed, so the first turn that you cant feed them you will lose 1 follower, then 2, then 3, 4 etc. This resets as soon as you are able to feed them again
Added overcrowding as a mechanic - depending on the ascension level you will lose happiness per turn based on your number of followers, starting at ascension level 3
You will no longer have to defeat a boss at the end of your run on ascensions 1-4
5 new ascension levels have been added for increased difficulty
[/olist]
[olist] In Horde Mode, the Reinforcements menu can no longer be closed with the right mouse button
All units that attack multiple enemies with a melee attack (Hoplite, Greek Warrior and Mayan Axe Warrior) now do a new attack animation to show multiple attacks
You can now disable the opening cinematic in the options menu
[/olist]
[olist] Fixed crash from clicking the plus or minus button in the market screen, just as the screen is closing
Fixed rare crash when multiple enemies target the same unit and it dies before they all have chance to attack
Farms would often lose stockpiled food when saving and loading the game. This has now been fixed
When using reinforce on farms, it will reinforce all tiles of that farm equally, instead of multiplying by the number of tiles covered by the object
Killing a boss with Curse by playing Delve will no longer prevent the victory screen from launching
Playing Battlefield Tactics will no longer cause Grey Ones to inflict 600 Curse on enemies in range
When running in fullscreen, GameMaker can lose focus when another program triggers a notification. This causes the game window to go tiny and sometimes offscreen. As a workaround, the game will now use a fullscreen borderless window as default and will, on the first load after this patch, revert to that setting (unless you are currently set to launch in windowed mode). You can set this back to standard fullscreen in the visuals options if that is your preference.
[/olist]
Thanks, and I hope that you enjoy the game!
[ 2024-03-07 14:01:51 CET ] [ Original post ]
Hey, there's some big changes and fixes in this patch - which is why it's been a little longer than planned! Here are the changes:
New cards
[olist]
Balance changes
[olist]
Quality of life
[olist]
Bug fixes
[olist]
[ 2024-03-07 14:01:51 CET ] [ Original post ]
These Doomed Isles
Triplevision Games Limited
Developer
Triplevision Games Limited
Publisher
TBA - Wishlist now!
Release
Game News Posts:
99
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(137 reviews)
Inspired by classic god games, survival city-builders and roguelike deck-builders, in These Doomed Isles you'll craft your deck of cards to raise islands from the sea, build settlements for your followers and keep them alive as famine threatens, forests burn and raiders loom on the horizon.
Create life from nothing. Craft a deck of cards to create land and place forests, rivers, mountains and more. Bring the world to life with powerful cards, relics and miracles.
Build settlements for your followers. Build homes for your followers, carefully manage their requirements and give them the tools they need to exploit the environment you've created.
Harvest cards to craft the deck you want. Manage the cards in your deck to ensure you can thrive (or, at the very least, survive) until the next harvest. Build your deck any way you want to find different solutions to the challenges that you'll face.
Will you survive these doomed isles? You'll face increasing challenges as natural disasters scar your land and waves of raiders and mythical sea monsters attack from beyond the horizon. Learn from your failures and try a different strategy every time that you play.
Create life from nothing. Craft a deck of cards to create land and place forests, rivers, mountains and more. Bring the world to life with powerful cards, relics and miracles.
Build settlements for your followers. Build homes for your followers, carefully manage their requirements and give them the tools they need to exploit the environment you've created.
Harvest cards to craft the deck you want. Manage the cards in your deck to ensure you can thrive (or, at the very least, survive) until the next harvest. Build your deck any way you want to find different solutions to the challenges that you'll face.
Will you survive these doomed isles? You'll face increasing challenges as natural disasters scar your land and waves of raiders and mythical sea monsters attack from beyond the horizon. Learn from your failures and try a different strategy every time that you play.
MINIMAL SETUP
- OS: Ubuntu 1.4 or higher
- Processor: 2GHz Dual Core CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GPU with 128 mb of VRAM
- Storage: 1 GB available space
- OS: x86
- Processor: 2.4 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DirectX or OpenGL compatible card
- Storage: 1 GB available space
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