

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
- Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
- Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
- Maintain a strong family unit, or distract yourself with more illicit adventures.


The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
- Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
- Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
- Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.


Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
- Discover artifacts and great heroes of the past at ruins scattered across the map.
- Experience over 3,000 unique events inspired by history and mythology.
- Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
- Pursue ambitions and legacies related to conquest, development, faith, and more.
- Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.


Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
- Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
- Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
- Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
- Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
- Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
- Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
We wanted to share a larger update highlighting all the larger changes we've been working on since our Steam launch! 
Improvements to Game Balance
Our community helps build a better Old World and we have made various adjustments to game-play balance based on your feedback. This includes adjustments to family bonuses, archetype abilities, unit and law balance, unit consumption and the ability to trade unimproved tiles between owned cities. 

Dynasty System added for Greece:
For our players with the Heroes of the Aegean DLC they can now play as four additional starting Dynasties: Ptolemy, Leonidas, Pericles, Alexander allowing more distinctive starts for Greece with full family trees.

Four new Learn-By-Playing Scenarios
A set of standard games with curated maps. Learn by Playing allows new players to learn the game within a context that is close to the default experience and lets experienced/competitive players benchmark their play. 
[b]
Interface improvements[/b]
We have made various adjustments to our interface in the months since Steam release. This includes adjustments to the Multiplayer lobby and an updated luxury management panel which can be viewed from reminders or top bar interface

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Localization: [/b]
Since Steam release we have added support for six languages (French, German, Spanish, Russian, Chinese- simplified, Chinese- traditional, and Japanese) and have improved localized text throughout the game. 
[b]
Mac Support: [/b]
We have added native support for M1 chips on Steam, and added improvements for the experience for our players on Mac
[b]
Steam Deck Playable:[/b]
We are playable on Steam Deck so you can now take Old World with you on the go! We will continue to make improvements for our players using Steam Deck
Thank you for your continued support during the development of Old World, we look forward to continued improvements and hope everyone has been having a lovely summer. Here are the build notes for today's update: 
Design
  Four Learn-by-Playing Scenarios have been added  
  Free Worker bonus card now unlocks with Administration instead of Polis
  Egyptian improvement cost bonus now only tests for finished improvements
  Events that reduce discontent have had the discontent reduction value doubled
  Blessed and Curse now remove opposing effect
  Choose law events now occur less frequently, when player has a higher civics threshold
  Show Resources and Improvements has been adjusted
Programming:
  Improved rivers on lowest detail setting
  Minor improvements to AI 
    Improvements to disciples
    AI more intelligent about succession and reassigning jobs
UI
  All Improvements worker filter now shows improvements in a grid
  Bridge model appears when roads cross rivers with Engineering Law
  When going from simple to advanced settings, the number of AI opponents gets set to the default for that map size.
  More helptext has been added to the servers screen 
  Movement pip colors turn orange when force march is used with force march set to Double Fatigue
  Reminder added for when laws can be adopted
  Announcement panel has been added to the main menu
  Unavailable scenarios now show greyed out
  added indicator to SP setup screen when dynasties are available
  added right-click menu to portraits for council slots, religion/family heads, nation/tribe leaders
  Added Slider to adjust popup text size in Accessibility options
Bug Fixes
  Update to localized text
  Improvement to camera pan
  Game no longer shows orders preview or path for moves outside of force march limits
  Fixed issues in mod browser
  Various text and event fixes
  It is no longer possible to hire units on city tiles
  Nested tooltips now show when locked with shift
  Carthage 1 Build a market in Qart-Hadasht" goal now completes
  Barbarian Horde: Fixed raiders being able to spawn on inaccessible tiles
  Barbarian Horde: Tribe Peace/Alliance ambitions are no longer present in the scenario
  Edit Hotkeys feature works once more
  Additional adjustments to events where traits are chosen the next turn
  Russian: adjustments to how turnscale is handled
  We no longer show defeated nations from luxury management panel
  Game no longer shows the "could change succession" warning when there's no heir
  Improvements to Heroes of the Aegean achievements unlock conditions
  Fixed issue where city site text was not appearing when revealed but not visible
  Fixed sorting issue for choose research popup 
  Fixed minor issue with Greece 4 end condition causing errors
  Fixed underwater trees in Mediterranean map 
  Fixed issue with city widget on high graphic preset
  Fixed issues found in no-characters mode
  Fixed issue with terrain around mountains
  Fixed issue with re-capturing a teammate's city.
  Fixed player list text sorting in front of some menus
  Fixes to "Source of Power" and "Family Quarrel" events
  Various small UI improvements
  Additional event fixes
Minimum Setup
- OS: Ubuntu 18.04+
- Processor: Intel i5-6400 2.7ghz or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 770 / AMD R9 290
- Storage: 10 GB available space
Recommended Setup
- OS: Ubuntu 20.04+
- Processor: Intel i5-8500 3ghz or similarMemory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 5500-XT
- Storage: 14 GB available space
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