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Old World April 10th test build update
[ 2024-04-10 20:46:56 CET ] [ Original post ]
Test Branch: 1.0.71896 Test 2024-04-10
Design
- The number of reserved city sites (sites near start location not occupied by Tribes) is now set by the Tribal Strength setting
- The percentage of reserved city sites that are occupied by Barbarians is set by Difficulty
- Empty reserved sites are revealed on founding your capital
- Launch Offensive now costs 800 training, up from 600
- Peaceful nations borders now count as neutral instead of friendly territory for the purposes of healing
- Events that offer ambitions are no longer canceled if the ambition is completed before dealing with the event
- Tribal invasions can occur only if one of the player's cities is reachable from one of the tribe's settlements
- Minor Cities now give +10% defense and no longer give Discontent
- Removed Cult events from Competitive mode (Sacred and Profane)
- Removed Kush's nation opinion modifier with Egypt
- Many events restructured and tweaked
Programming
- City starting culture now properly defined through InfoGlobals (for modders use)
- Added bAbandonCity bonus (for modders use)
- Better network match check logging
- Added GreeceCampaign source folder and LearnByPlaying xml folders to the public reference folders
UI
- Turn summary now always shows birth of royal children
- Events are now included in cloud game turn summary emails
- Changed attack preview UI to be a tooltip so it can be locked
- Removed redundant job line in character tooltip
- Character tooltip no longer shows agent status for characters on other teams
- Added new construction states for the Great Cothon and the Colosseum
- Player turn text now shown in cooperative MP games
- Cloud game descriptions now stored in the correct language for each player
- Increased text ping character limit from 40 to 255
- Removed heir-naming popup when the leader is not the parent
- Notification header text can no longer wrap to a new line
Bugs Fixed
- Fixed issue with animated resource display on AMD GPUs
- Fixed some family icon issues
- Fixed bonus ship cards not being shown on tooltips and the tech tree when the player has no coastal cities
- Fixed automate button being shown in non-player cities
- Fixed some UI interactions with canceling missions
- Fixed null reference on religious council goal helptext
- Fixed AI assigning a governor upon settling a new city, when it doesn't have the orders to do so
- Fixed enter/return not interacting with save browser prompts
- Fixed Disjunction One Continent per Team maps sometimes having multiple teams on the same continent
- Fixed duplicated tech prereq indicators
- Fixed newly arrived characters past the fertility age being fertile
- Fixed some asserts and null references when converting a cloud game to network
- Fixed city links not spawning tooltips in some cases
- Player and game names can no longer include multiple lines
- Text and event fixes
[ 2024-04-10 20:46:56 CET ] [ Original post ]
Old World
Mohawk Games
Developer
Hooded Horse
Publisher
Q2 2022
Release
GameBillet:
10.00 €
Game News Posts:
197
🎹🖱️Keyboard + Mouse
Very Positive
(3298 reviews)
Public Linux Depots:
- Old World Linux Content [9.14 G]
Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?
Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
- Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
- Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
- Maintain a strong family unit, or distract yourself with more illicit adventures.
The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
- Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
- Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
- Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.
Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
- Discover artifacts and great heroes of the past at ruins scattered across the map.
- Experience over 3,000 unique events inspired by history and mythology.
- Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
- Pursue ambitions and legacies related to conquest, development, faith, and more.
- Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.
Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
- Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
- Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
- Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
- Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
- Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
- Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: Intel i5-6400 2.7ghz or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 770 / AMD R9 290
- Storage: 10 GB available space
- OS: Ubuntu 20.04+
- Processor: Intel i5-8500 3ghz or similarMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 5500-XT
- Storage: 14 GB available space
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