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Old World May 15th update

Main Branch: 1.0.72357 Release 2024-05-15

Headline Changes


  • Allowed buying water tiles adjacent to land
  • Improvement adjacency restrictions removed
  • Added Resource improvement ping
  • AI improvements

Design


  • You can now buy water tiles that are adjacent to land in the same way as land tiles (with Colonies / Landowners seat)
  • Removed restriction on Shrines not being adjacent and the adjacency requirements for Cathedrals and the Courthouse line of improvements
  • Temples now give +1 happiness per adjacent Cathedral
  • Unit vision is now consistently equal to their movement plus 2
  • Removed VP cap. Large and Huge maps with few players can now have a victory point requirement of more than 100 VPs on Normal Points to Win setting
  • The AI now builds fewer units at the lower aggression settings

Programming


  • AI now takes into account improvements and specialists already being built when evaluating border expansions
  • AI now saves kills for units that can gain XP, all else being equal
  • AI now less eager to replace improvements
  • AI no longer swaps unit positions
  • AI no longer treats vacant city sites as available to settle unless it has visibility, or unless they are reserved sites
  • Fixed AI valuation of Divine Rule
  • Fixed AI effectCity valuation for units that require resources
  • Better recovery from network games being unlisted from Unity's relay servers

UI


  • Added a new improvement ping 'Resource' for specifying the location of new resources (i.e. from Riders Import Horses project)
  • Moved Scenario button from single player to main menu
  • Added button to start multiplayer scenario games to the scenario screen
  • World map scenarios now have all game options available
  • Multiplayer specific game options are now always available for MP scenarios
  • Moved map options up so that they are next to the scenario dropdown in the MP setup screen
  • MP scenario setup screen defaults to having the maximum number of teams and players for the scenario, with players assigned to random nations.
  • Connected foreign cities at Peace now show an icon, its tooltip lists connection yields
  • Clicking on a gift unit/city notification now pans the camera to the location of the gift
  • Tooltip behavior when hovering over links now more consistent
  • Tooltip now warns if a character who's about to leave a job is currently running a mission
  • Added suitor opinion to marriage tooltip
  • Moved land unit vision bonuses to effectUnits, so that they are more visible on the UI
  • VP breakdown now combines endgame techs as one line
  • Disabled word wrapping for city production button cost line for potential mods with additional costs
  • History values for military power and yield rates are now set to zero on the turn a player is eliminated so they display correctly on the Records screen after the game has finished
  • Expanded river clutter splats to improve river visibility in vegetation

Bugs Fixed


  • Units from eliminated players that are inside another player's borders are bumped before turning into Rebels
  • Fixed improvement pings producing log entries and sound effects for teammates
  • Fixed turn style and turn timer dropdowns bug
  • Fixed hotseat selection cycling
  • Fixed Fortify and Testudo actions not immediately triggering the relevant unit animation
  • Fixed default teams on MP Scenario setup screen
  • Fixed Opulence VPs showing in the VP tooltip if Behind the Throne isn't active
  • Fixed council conversion ambitions counting council slots from unavailable DLCs
  • Fixed language mods not displaying some icons on first load
  • Fixed encyclopedia vision value
  • Fixed missing links in turn summary and notifications
  • Fixed portrait editor failing to load portraits on second load
  • Fixed culture reduction bug in game editor
  • Fixed Destroy Fleet goal not completing in Heroes of the Aegean scenario 2
  • Fixed Carthage 2 resource goal not completing
  • Fixed Carthage 3 scenario Epic victory not being granted if Messana is not owned
  • Fixed multiple influence icons showing in events and goals in Learn to Play 3
  • Fixed unset player language causing Unity text asset unload from worker thread
  • Fixed a nested link issue with council characters
  • Fixed load save inconsistency
  • Fixed characters getting dynasty specific traits in Pharaohs of the Nile scenario 4
  • Fixed some Occurrence bugs
  • Fixed tile issue in Dead Sea Duel map
  • Text and event fixes


[ 2024-05-15 20:32:55 CET ] [ Original post ]

Old World
Mohawk Games Developer
Hooded Horse Publisher
Q2 2022 Release
GameBillet: 10.00 €
Game News Posts: 197
🎹🖱️Keyboard + Mouse
Very Positive (3298 reviews)
Public Linux Depots:
  • Old World Linux Content [9.14 G]




Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?



Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.

  • Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
  • Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
  • Maintain a strong family unit, or distract yourself with more illicit adventures.





The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.

  • Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
  • Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
  • Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.





Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.

  • Discover artifacts and great heroes of the past at ruins scattered across the map.
  • Experience over 3,000 unique events inspired by history and mythology.
  • Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
  • Pursue ambitions and legacies related to conquest, development, faith, and more.
  • Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.





Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:

  • Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
  • Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
  • Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
  • Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
  • Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
  • Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.

MINIMAL SETUP
  • OS: Ubuntu 18.04+
  • Processor: Intel i5-6400 2.7ghz or similarMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 770 / AMD R9 290
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04+
  • Processor: Intel i5-8500 3ghz or similarMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 5500-XT
  • Storage: 14 GB available space
GAMEBILLET

[ 6089 ]

2.02$ (93%)
4.00$ (80%)
8.79$ (65%)
41.47$ (17%)
12.66$ (16%)
22.99$ (8%)
23.99$ (20%)
5.31$ (82%)
6.75$ (83%)
16.57$ (17%)
6.65$ (78%)
8.46$ (72%)
0.63$ (87%)
17.59$ (12%)
16.99$ (15%)
4.22$ (15%)
1.68$ (83%)
4.20$ (79%)
10.49$ (30%)
16.39$ (18%)
3.00$ (75%)
10.64$ (47%)
12.42$ (17%)
13.79$ (8%)
4.14$ (17%)
1.24$ (79%)
8.47$ (15%)
4.95$ (17%)
5.03$ (16%)
3.44$ (80%)
GAMERSGATE

[ 3241 ]

5.0$ (75%)
3.4$ (83%)
14.99$ (50%)
2.13$ (79%)
2.38$ (76%)
13.04$ (57%)
5.0$ (80%)
1.76$ (91%)
0.45$ (85%)
2.5$ (50%)
8.0$ (60%)
6.25$ (75%)
4.69$ (81%)
0.85$ (83%)
11.99$ (20%)
18.74$ (25%)
3.75$ (62%)
9.49$ (50%)
4.95$ (67%)
0.45$ (85%)
0.45$ (85%)
3.19$ (79%)
3.92$ (74%)
0.58$ (92%)
7.92$ (74%)
2.61$ (83%)
7.5$ (70%)
9.0$ (70%)
1.73$ (75%)
0.51$ (83%)

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