Old World Aug 14th update
[ 2024-08-14 20:29:54 CET ] [ Original post ]
Main Branch 1.0.73566 Release 2024-08-13
Design
- Game of the Week Event Level now has a 4% chance to be each of the non-default settings
- Growth required for next citizen now increases quadratically after 20 growths. This makes very large population cities harder to achieve
- Revelry and Seek Political Allies missions more likely to succeed (Behind the Throne)
- Lowered Growth bonus for Rising Star governors from 50% to 25% (Behind the Throne)
Programming
- Major Unity version upgrade (2021.3.34f1 to 2022.3.39f1)
- AI performance and behavior improvements
- Improved the rare case of the AI defending a city when the city's territory is divided in multiple parts by a mountain range
- Exposed minimum turn for 1 city ambitions to XML for use by modders
- Moved some hardcoded AI parameters to globalsAI.xml for use by modders
UI
- Added Notable Characters filter. All characters now have a mission to allow manually pinning and unpinning them to/from the notable characters list
- Added player notification when their previously hidden units become visible
- Converting a cloud game into a network game now removes it from the cloud so that there is only one active instance
- No longer possible to convert a network game to cloud if there are any unclaimed player slots
- MP setup screen now has an Advanced Settings header instead of hiding them behind a toggle
- Improved tooltip for specialist luxuries
- Per-specialist and per-religion yields are no longer considered "potential" bonuses in effectCity help text
- Added Game of the Week icon to Hall of Fame games
- Game credits updates
- Ambitions with multiple yield types now show yield progress in the same order as defined in the ambition
- Improvements to culture tooltips
- Context menus are no longer closed when clicking on a locked tooltip
Bugs Fixed
- Fixed diplomatic missions in No Events mode
- Fixed GIF export path on Mac and Linux
- Fixed date completed not populating Hall of Fame entry when game completed
- Fixed some scenario leader names not displaying correctly in Hall of Fame
- Fixed some completed games being excluded from Hall of Fame
- Fixed Alliance Victory display in Hall of Fame
- Fixed AI assert
- Fixed AI thinking it cannot occupy a city tile with both land and water units
- Fixed opinion rates appearing over multiple lines in tab panels
- Fixed client assert on load
- Fixed invalid player index
- Fixed hotseat turn state button refresh
- Fixed hotseat selection issue on player switch
- Fixed MP join screen for teams with many players
- Fixed turn button label text in MP
- Fixed incorrect religion/city colors in turn summary
- Fixed general character tooltip not locking from unit widget archetype icon
- Fixed inconsistent ESC key behavior on scenario screen
- Fixed AI saying they refuse to declare war when they are already at war
- Fixed possible resources on urban terrain with mirror maps
- Fixed unit selection causing flickering on adjacent objects
- Fixed clicking on city widget selecting units first
- Fixed click issues with family seat icon and city healthbar
- Fixed display of units in stacks
- Fixed popups not always closing when the active player changes in hotseat
- Fixed improvement recommendations showing on tiles with recommended improvement already started
- Fixed issue with religion founding game log
- Fixed warrior built event not popping automatically in Learn to Play 2
- Fixed character filter lists not updating immediately
- Fixed errors occuring when rapidly scrolling lists
- Fixed double-submit in file browser when input field is focused
- Fixed nested link in tutor mission links
- Fixed Pharaohs of the Nile scenario 2 bug where Libyan raid could spawn directly at player city (Pharaohs of the Nile)
- Fixed rare Jerwan Aqueduct bug (Wonders and Dynasties)
- Text and event fixes
Old World
Mohawk Games
Hooded Horse
Q2 2022
Strategy Singleplayer Multiplayer Coop
GameBillet
20.00 /
€
Game News Posts 189
🎹🖱️Keyboard + Mouse
Very Positive
(3185 reviews)
https://mohawkgames.com/oldworld/
https://store.steampowered.com/app/597180 
Old World Linux Content [9.14 G]
Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?
Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
- Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
- Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
- Maintain a strong family unit, or distract yourself with more illicit adventures.
The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
- Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
- Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
- Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.
Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
- Discover artifacts and great heroes of the past at ruins scattered across the map.
- Experience over 3,000 unique events inspired by history and mythology.
- Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
- Pursue ambitions and legacies related to conquest, development, faith, and more.
- Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.
Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
- Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
- Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
- Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
- Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
- Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
- Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: Intel i5-6400 2.7ghz or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 770 / AMD R9 290
- Storage: 10 GB available space
- OS: Ubuntu 20.04+
- Processor: Intel i5-8500 3ghz or similarMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 5500-XT
- Storage: 14 GB available space
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