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Old World November 20th Updated Test Build

Test Branch 1.0.75158 Test 2024-11-27


Design


  • Difficulty rename:
  • The Advanced Difficulty setting is now called Prosperity
  • The Simple Difficulty presets remain as they were
  • Difficulty components are grouped together and indented under difficulty mode in the game parameters tooltip
  • Difficulty will be listed as Custom for combinations outside of the simple difficulty presets
  • Distant raids are now tied to Tribe Level instead of Difficulty
  • Alliance victory is now an setup option, default is off
  • Ask to Declare War mission disabled for allies
  • Upgrading a unit now keeps its fortification state
  • Gifting, converting, hiring, or recruiting a unit can no longer result in it being in territory where it should not be
  • Can now upgrade units inside your team's cities, even if they are not your own cities
  • Vizier courtiers are no longer giftable in MP

Programming


  • Improved replay so that it still works if there is data only from the current turn
  • AI performance optimization
  • Added more logging for AI unit priority comparison failure

UI


  • Character tooltips no longer show trait effects
  • All attacks now listed under Units Attacked notifications (previously kills were not shown)
  • Free promotions are now indicated in the city production list and unit type tooltip
  • Death of governor decision now auto-invalidates if the city can no longer have a governor
  • Defeat status now shown when the active player is eliminated in MP even if the game is still ongoing
  • Event browser story preview improvements
  • Law strategy notes updated

Bugs Fixed


  • Fixed invalid moves adding undo points
  • Fixed some events failing to appear with the Ruthless AI setting enabled
  • Fixed player connection state UI for single-player network games
  • Fixed Thracians in Learn to Play 4 being visible before they should be
  • Fixed unit widgets failing to display icon and shapes not included in their respective default sprite atlases (affects mods)
  • Fixed server games preventing eliminated players from joining one last time to see what happened, and for the game to be saved locally as a loss
  • Fixed bug where client could be in a different language to the active player
  • Fixed Hall of Fame bug where regenerating was replacing Scenario specific text with Generic game text for Nation, Leader names, and Difficulty
  • Fixed Hall of Fame difficulty sorting
  • Fixed network messages being sent out of order
  • Fixed character suffix bug where a ruler would get the II suffix if a parent had the same name but never was a ruler
  • Fixed achievement text that referred to Kushite Cavalry instead of Mounted Lancers
  • Fixed Ten Crowns achievement incorrectly counting regents twice
  • Fixed Rise of Carthage scenario 2 goals sometimes not getting offered
  • Fixed Rise of Carthage starting heirs not being Royal and therefore not tutorable
  • Fixed Pharaohs of the Nile scenario 2 event triggering multiple times
  • Text and Event fixes


[ 2024-11-27 21:40:29 CET ] [ Original post ]

Old World
Mohawk Games Developer
Hooded Horse Publisher
Q2 2022 Release
GameBillet: 10.00 €
Game News Posts: 197
🎹🖱️Keyboard + Mouse
Very Positive (3298 reviews)
Public Linux Depots:
  • Old World Linux Content [9.14 G]




Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?



Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.

  • Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
  • Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
  • Maintain a strong family unit, or distract yourself with more illicit adventures.





The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.

  • Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
  • Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
  • Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.





Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.

  • Discover artifacts and great heroes of the past at ruins scattered across the map.
  • Experience over 3,000 unique events inspired by history and mythology.
  • Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
  • Pursue ambitions and legacies related to conquest, development, faith, and more.
  • Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.





Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:

  • Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
  • Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
  • Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
  • Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
  • Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
  • Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.

MINIMAL SETUP
  • OS: Ubuntu 18.04+
  • Processor: Intel i5-6400 2.7ghz or similarMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 770 / AMD R9 290
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04+
  • Processor: Intel i5-8500 3ghz or similarMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 5500-XT
  • Storage: 14 GB available space
GAMEBILLET

[ 6089 ]

11.25$ (75%)
17.29$ (65%)
4.50$ (75%)
4.79$ (40%)
0.90$ (82%)
13.59$ (20%)
15.99$ (20%)
0.79$ (92%)
3.29$ (18%)
36.95$ (26%)
3.06$ (83%)
18.39$ (8%)
0.63$ (87%)
3.79$ (81%)
24.89$ (17%)
6.79$ (15%)
25.47$ (15%)
22.74$ (35%)
3.75$ (85%)
1.00$ (80%)
16.79$ (16%)
4.12$ (17%)
20.25$ (50%)
9.74$ (35%)
17.59$ (12%)
18.69$ (25%)
12.44$ (17%)
4.27$ (89%)
4.50$ (70%)
10.65$ (47%)
GAMERSGATE

[ 3241 ]

6.96$ (65%)
11.69$ (35%)
1.28$ (91%)
1.72$ (66%)
1.88$ (62%)
0.45$ (85%)
7.0$ (65%)
8.69$ (57%)
0.45$ (85%)
16.74$ (52%)
2.0$ (80%)
23.99$ (40%)
11.43$ (43%)
3.0$ (90%)
1.31$ (91%)
6.4$ (60%)
39.99$ (20%)
3.96$ (87%)
6.0$ (60%)
8.8$ (60%)
1.7$ (91%)
1.17$ (90%)
4.25$ (79%)
1.19$ (92%)
3.0$ (90%)
2.0$ (80%)
3.32$ (74%)
2.81$ (81%)
2.0$ (80%)
5.31$ (79%)

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