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Old World
Mohawk Games Developer
Hooded Horse Publisher
Q2 2022 Release
GameBillet: 9.67 €
Game News Posts: 225
🎹🖱️Keyboard + Mouse
Very Positive (4005 reviews)
Public Linux Depots:
  • Old World Linux Content [9.14 G]
Old World May 21st Updated Test Build

Test Branch 1.0.77944 Test 2025-05-21


Design


Garrison and Governor changes:
  • Governors no longer require a Garrison
  • Garrisons require 1 Law again
  • Garrisons now give +1 order (up from 0.5)
  • Garrison and Stronghold stone cost reduced by 20 (80/100 -> 60/80)
  • Darius dynasty now gives 50% discount to appointing Governors (Wonders and Dynasties)
Other design changes:
  • Minor cities can be created even if the site is occupied
  • Borders with team-owned tiles on opposite sites are now claimed by the city with the most adjacent tiles
  • Barbarian Horde will now spawn inside player territory if there are not enough tiles available otherwise

Programming


  • Added EffectUnits miAdjacentDifferentModifier, maeBuyTile, mbPillage, mabHideTerrainTarget and miMarchCostModifier
  • Added EffectCity aiYieldRateSpecialistRural
  • Allow the road pathfinder to accept TeamType.NONE, returning a road path which ignores visibility or diplomacy
  • Promoted Infos validator from ModPath to GameFactory so mods can supply custom validators
  • Added support for Religions to have a law opinion directly, not just through theologies

UI


  • Added improvement net yields in tooltip
  • Ambitions display no longer gets minimized when clicking on listed ambitions
  • Pin Character icon has higher saturation when character is pinned
  • General traits which only affect some unit types now display affected unit types
  • Character relatives display now left-aligned
  • Improved border expansion predictions
  • Leader now shown on Court tab
  • Leader concept added to Encyclopedia
  • Horse trait now shown in Encyclopedia

Bugs Fixed


  • Fixed lumbermills, granaries and harbors not being buildable (affected previous test build)
  • Fixed tribal diplomacy cooldown not being enforced
  • Fixed rename cities button
  • Fixed SP setup screen not reappearing after backing out
  • Fixed some ethnicity-based opinion bonuses for foreign nations
  • Fixed some incorrect breakdown listings
  • Fixed minor cities not always being created when they should be
  • Fixed Send Goods icon display
  • Fixed load/save error from border expansion
  • Fixed null reference when tribe sites sit outside map boundaries
  • Fixed incorrect default value for resource hill height offset
  • Fixed improvement culture prereqs not working with modded culture
  • Fixed family opinion penalty from the Imprison mission getting applied to the character instead
  • Fixed net yields for projects to include secondary effects
  • Fixed sign error in specialist net yield help text
  • Fixed Heroes of the Aegean scenario 4 tech tree completion achievement triggering too early
  • Fixed Heroes of the Aegean scenario 4 state religion adoption
  • XML ordering fixes
  • Text and event fixes


[ 2025-05-21 20:40:53 CET ] [ Original post ]





Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?



Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.

  • Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
  • Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
  • Maintain a strong family unit, or distract yourself with more illicit adventures.





The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.

  • Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
  • Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
  • Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.





Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.

  • Discover artifacts and great heroes of the past at ruins scattered across the map.
  • Experience over 3,000 unique events inspired by history and mythology.
  • Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
  • Pursue ambitions and legacies related to conquest, development, faith, and more.
  • Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.





Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:

  • Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
  • Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
  • Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
  • Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
  • Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
  • Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.

MINIMAL SETUP
  • OS: Ubuntu 18.04+
  • Processor: Intel i5-6400 2.7ghz or similarMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 770 / AMD R9 290
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04+
  • Processor: Intel i5-8500 3ghz or similarMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 5500-XT
  • Storage: 14 GB available space

GAMEBILLET

[ 6081 ]

3.93$ (21%)
13.02$ (13%)
8.27$ (17%)
49.77$ (17%)
20.72$ (17%)
16.57$ (17%)
24.87$ (17%)
4.22$ (92%)
35.14$ (12%)
30.74$ (12%)
12.42$ (17%)
16.57$ (17%)
8.39$ (16%)
17.75$ (11%)
12.42$ (17%)
3.80$ (87%)
16.57$ (17%)
16.57$ (17%)
4.22$ (79%)
33.17$ (17%)
5.87$ (16%)
16.57$ (17%)
13.34$ (11%)
25.46$ (15%)
24.87$ (17%)
12.42$ (17%)
5.78$ (17%)
7.37$ (82%)
8.47$ (79%)
8.39$ (16%)
GAMERSGATE

[ 410 ]

0.68$ (91%)
3.19$ (81%)
3.38$ (89%)
4.5$ (62%)
4.13$ (62%)
0.75$ (81%)
30.0$ (50%)
0.58$ (92%)
3.3$ (78%)
1.95$ (90%)
7.04$ (65%)
4.75$ (81%)
0.75$ (92%)
4.56$ (89%)
3.0$ (62%)
5.07$ (61%)
3.75$ (81%)
4.4$ (78%)
15.99$ (20%)
3.52$ (56%)
17.54$ (42%)
1.0$ (80%)
3.28$ (78%)
7.04$ (65%)
1.74$ (71%)
7.49$ (63%)
5.4$ (82%)
1.58$ (95%)
11.69$ (42%)
0.9$ (92%)
MacGamestore

[ 2153 ]

21.99$ (27%)
2.99$ (70%)
1.49$ (94%)
8.99$ (82%)
2.49$ (83%)
5.49$ (86%)
15.89$ (21%)
1.99$ (80%)
1.99$ (60%)
0.99$ (80%)
8.99$ (82%)
1.42$ (93%)
10.49$ (77%)
6.24$ (75%)
1.98$ (80%)
2.29$ (88%)
4.49$ (70%)
5.99$ (80%)
1.19$ (88%)
4.99$ (80%)
2.48$ (75%)
22.99$ (8%)
3.74$ (75%)
5.99$ (85%)
9.79$ (76%)
11.69$ (76%)
1.19$ (76%)
1.69$ (72%)
34.99$ (13%)
6.99$ (77%)

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