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This patch took a bit longer to complete due to its size of changes. It features big changes that may not look like much in the beginning but change alot in the end. The whole Physics engine used has been switched out with another, and a new storage method for stats and campaign progress is used. Sadly this has the effect that previous saved stats and progress are not compatible. We also decided to make use of a new way of labelling patch number, the second value (in this case 9) represents the months since SoW launched. and the third value (in this case 1) represents the patch number of this month. This means that the next patch this month would be labelled 1.9.2 and next month would be 1.10. Also a bug that made the game freeze in loading screen should be fixed, but since we couldn't reproduce it properly and we only suspect it to be fixed we didn't include it in the patch notes, please report whether it is fixed or not. Now for the part that you all waited for, the patch notes:
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