Hello! In Basement’s description you might noticed that we’ve launched Early Access with an idea to develop game together with you. We’re constantly reading your feedback and reviews on Steam discussions, picking out the most interesting ideas, listing most critical issues and suggestions, that go close to our vision. Hope you understand that it’s only 3 of us making Basement and it’s physically impossible to answer all the reviews and feedbacks, but trust me, we’ve read them all.
And now just to keep everything in order, we’re opening our trello-board to public, so you can track what we’re doing now, what is planned and what is already done, or is going to be published. The most important list there is Backlog. It is a place for some ideas, suggestions that we picked from Steam discussions and also key features. You can leave votes on those cards. Features with most votes, will be a priority for us in development. To vote, you just need to login with google account, or register in an old fashioned way with login and password.
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.