[img=http://i.imgur.com/wRPDpKM.png]
Finally we're able to show you another update. This one was pretty big, so we passed through some minor versions and upgraded it to 0.2.0.
This time we've improved and deepen sell mechanic and introduced 3 new types of characters: citizens, junkies and dealers. Do you remember those strange guys walking on backyard of your buildings? Now they are your potential customers. Set a dealer to a specific room and he will sell stuff engaging more junkies to your venue. Remember to supply your dealer with enough stuff - angry junkies can easily bust your lab.
The second major feature is manual truck control. At the beginning, we wanted to make automatic only delivery that would keep balance of supplies among your districts. It worked for most situations, but sometimes you needed a direct control. Now you're able to choose specific product types to deliver, set pick up and drop locations. Additionally we've added 3 more management windows for employees, districts and trucks, that let you see and control everything you own.
Also we've added fog of war, refreshed some interfaces, pushed up a bit of new content and visuals, fixed lots of bugs and brought some new.
Hope you'll enjoy that update. Waiting for your feedback as usual. Thanks!
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.