We've started working on room upgrades, but due to large amount of work, we've decided to split that update in two. Now, you'll be able to play around with some new rooms, including training room, that was so frequently mentioned by you. Characters assigned here, would be getting a real beasts. Those rooms, in the next update would be also upgradable, we’ve already made a huge amount of work to make it happen.
The largest change in current version is about characters, and upgrades of their abilities. Your employees now gain experience and improve their abilities separately, depending on their activities. Producer becomes a better cooker, doing his job faster with each level. Dealer - sells better and attracts more people with time.
The next thing is character unification. We've introduced an employee room with lockers for your workers. Each locker represents an employee slot. Also there is no more clear separation between security, dealer and scientist. As result, you'll need to carefully check character stats and choose those, who will fit your requirements. They look different now, too.
Next, we've added an ability to remove garages and trucks. And garage now is not a requirement for delivery.
We've made some improvements to UI. Now you have the most useful commands right under your cursor (but select room first).
Thanks for patience and attention, have a nice time playing Basement!
p.s Thanks for your feedback and bugreports. We're reading all your messages here on Steam. There are some rare bugs related to constant camera movement and immortal Steam process. We still can't reproduce those, but keep working and searching for solution, thanks for your patience.
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.