We're slowly and steady raising game features. This time we've made some cool things you've requested. First and awaited - productivity and stamina leveling rooms. You can check out library and cross-training rooms in sandbox.
Second one is tips. We are aware of problems of newcomers. There some negative reviews related to lack of tutorial. There is a reason for us not to do it right now: the game is constantly changing and each change in core mechanic will affect tutorial and postpone feature release. They are planned for near-release time, but to help a bit right now, we've made contextual tips. To get them - select any object and click on [?] ('question mark') in context menu.
Also there is a new level, where you, with the help of only one fighter, should free up some workers, that been imprisoned.
Have a good game! And as always, waiting for your comments and suggestions.
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.