Hello everyone it been so long since our last update and we're so happy to push it now. First of all, we'd like to thank everyone for your patience, hope you'll enjoy new features we've been working on.
The main feature for an upcoming update is *Character Items*. It opens door to lots of tactics in game as you can equip character with different weapons, use drugs as buffs, heal, read books and increase stats with special clothing. Basic items can be acquired directly in character context or item shop room. With upgraded shop you'll get more, and the most rare - drop from enemies. Weapons have different ranges, attack effects (like shocking or bleeding), hit cooldowns.
The next thing is combat system. It was completely rewritten, supporting character control and many-to-many fights.
It been asked and it's done: Sandbox configurator
New stuff:
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.