0.6.2 Random encounters and difficulty levels
During last two years we’ve received a lot of feedbacks with quite opposite views on the game difficulty. Some of the players consider Basement too easy to play, other find it quite difficult. Most of the complaints about high difficulty level appeared after the recent update was released (by the way, meet the new member of our team, which is a level designer Ivan). Eventually we decided that it was impossible to satisfy all the players and added different AI difficulty levels for the sandbox.
These are meant to make the storyline more diverse. Random encounters are small stories and accidental orders that are implicated in the main storyline. Some of them will be beneficial in time of need, other will become a problem to be solved. There’re not so many encounters at the moment, you’ll see them all during two or three games at best, but if you like this feature we’ll add new ones with each update. If you don’t like them (or if you played them all) you can turn the random encounters off at the sandbox settings screen. -- Halfbus team
[ 2017-07-28 19:26:11 CET ] [ Original post ]
This time we’ve implemented two big features all at once - difficulty levels and random encounters for the sandbox.
Difficulty Levels
During last two years we’ve received a lot of feedbacks with quite opposite views on the game difficulty. Some of the players consider Basement too easy to play, other find it quite difficult. Most of the complaints about high difficulty level appeared after the recent update was released (by the way, meet the new member of our team, which is a level designer Ivan). Eventually we decided that it was impossible to satisfy all the players and added different AI difficulty levels for the sandbox.
Random Encounters
These are meant to make the storyline more diverse. Random encounters are small stories and accidental orders that are implicated in the main storyline. Some of them will be beneficial in time of need, other will become a problem to be solved. There’re not so many encounters at the moment, you’ll see them all during two or three games at best, but if you like this feature we’ll add new ones with each update. If you don’t like them (or if you played them all) you can turn the random encounters off at the sandbox settings screen. -- Halfbus team
Basement
Halfbus
Halfbus
2019-11-10
Strategy Simulation Singleplayer
Game News Posts 50
🎹🖱️Keyboard + Mouse
Mostly Positive
(1669 reviews)
http://halfbus.co/
https://store.steampowered.com/app/340150 
The Game includes VR Support
Basement Linux Depot [182.32 M]
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 2 GHzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 3.2+ Support. with 256MB of RAM
- Storage: 150 MB available space
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