It’s been a while since the last update (yeah we know, seven months in a row it’s not “a while” it’s more like “eternity”). There are a lots of questions and lots of comments like “the game is dead”. There is no excuse to not giving you any information on current status of development. So, to fix that somehow and give you a clue about Basement we want to invite you to our Discord channel were we can answer your questions in real-time.
We can’t promise to answer to all of the questions and give response immediately, but we will try. Also, please notice that we are in UTC+3 time zone, which means minus 7 hours difference to NY and minus 10 hours to LA.
And finally, if you won’t touch Discord just know, currently we are working on a whole new campaign mode, which includes 12 levels of hardcore drug-dealing business. We’re going to release it immediately after finishing localization (and yes, we hired a really cool American guy to do that, so you may stop worrying about English texts quality. At least for in-game text ;)
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.