Oh well, hi there everyone, I'm glad to tell you that we're not dead yet.
It's been almost year since the previous update, oh wow. During this year we've done numerous changes to a game, and the largest amount of work was devoted to the game scenario, including the editor, translations, videos, and lots of scripting. So now we have a complete story, which would be released in portions toward the full game release. We'll start with two absolutely new levels and will wait for your feedback. After some period of bug fixes, expect new levels to come (I hope this time it won't take another year).
We plan to make a full game release, so just ignore those "game is dead" comments because it is not. Instead, please come to our discord channel and share your thoughts on new levels, mechanics and found issues.
Don't skip those trippy videos between levels. Hope you'll make something special in your Basement.
Basement is a drug-dealing strategy game where you play a scientist who is forced to do illegal stuff in your basement. Actually it’s all about management. You build your own enterprise producing several types of drugs, find the right place to sell them, invite scientists and security, avoid federal agents and build the most effective company.
You start in your own basement. Since the police has no interest in a small dealer, you have the chance to grow. Once your expansion becomes noticeable you’ll be allowed to sell at higher rates, get better workers, upgrade your production and access new technologies. But be careful! This growth will attract the cops. With rapid growth, your enterprise will become fragile. If it survives all the troubles it faces, you will become invincible. Otherwise, you will lose money, workers and respect. While your influence in the city shortens, you risk being imprisoned in the end.