Wizardry Squared
Annonymous Developer
FunkyPenguin Games Publisher
2021-02-26 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(10 reviews)
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
v 9.2 - S.A.T.Sv 9.2
- New Legendary Rune - SLOW - Found at the end of the tutorial.
- Zoom with scroll wheel is now smooth and functions the same across all levels.
- Picture Puzzles now scale in size with world numbers.
- The map now shows the difficulty and the status of picture puzzles, portals, runes, and gates.
- Bringing all the rune pieces of a Void World to the Runic Altar is greatly rewarded.
- UI particle effects have been added for feedback and some feedback messages have been removed.
- Fixed sound volume differences between the main menu and the game.
- Eye movements have been added.
- Exit Menu control maps have been enlarged for easier reading.
- Level scaling of NPCs, bosses, and puzzles has been adjusted and capped.
- Shading is now added to blocks during procedural construction.
- Replaced currency words with symbols.
- Spells now accurately reflect the cost to cast while crafting.
- Added a "cage" to Void World above Uber Boss.
- Reduced unnecessary player feedback.
- Simplified rune symbols.
[ 2023-10-01 03:08:51 CET ] [ Original post ] Wizardry Squared is a 2d Physics-based Spell-crafting Platformer Shooter. You will guide the young square wizard, platforming through increasingly more difficult procedurally generated levels, enemies, and bosses to exact revenge against the ones who have wronged you. Along the way you should enhance your attributes and acquire new spells that can be combined to help gather treasures and solve puzzles. These efforts will surely help you in the final level.
Video
Watch MagicManMo learn to Play Key Features
- Unique Spell-Crafting Interface
- Spell-crafting; Make the spells you need
- Quick-spells: Store the spells you use often
- Upgradable stats, purchasable spells, and fast-travel
- Casual Platforming Shooter
- Physics-based Problems to Solve for Loot
- More than 200 levels...probably a lot more
- Different enemy types and procedurally built mini-bosses
- Drop-In/Out Couch-Coop
- Controller(s) or Keyboard/Mouse
- A helpful pet companion
It may be finished, but, there is always room for more.
Its just me so let me know your ideas and if there is enough interest I will make it happen.
/dev
5.03$ (16%)
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