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Updates v 9.7 - Draw Angles, Bug Fixes, and Color Changes

Features and QOL Updates:


  • Adjusted the draw angles to make diagonal easier to register at the expense of making horizontal and vertical detection more explicit.
  • Made Hot and Cold pedestals for dungeon entrances detect blocks further away.
  • Added a wizard color-changing button to the game.
  • Added in-game tips to the camp.
  • Added explicit messaging to indicate a new world is available when the player acquires a World Seed.
  • "Detruu" is now significantly cheaper.
  • "Level Select" text added to main menu.
  • Clarified some spell descriptions and Rune descriptions.
  • Clarified some text in camp instructional walls.

Bug Fixes:


  • Fixed a bug where the puzzle button could come away from the button base and make the puzzle unsolvable.
  • Fixed a bug where downward force was being applied after jumping.
  • Added coded to clear up failed dungeon generations.


[ 2024-01-21 15:48:21 CET ] [ Original post ]

Wizardry Squared
Annonymous Developer
FunkyPenguin Games Publisher
2021-02-26 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (10 reviews)
Public Linux Depots:
  • [2.82 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Wizardry Squared is a 2d Physics-based Spell-crafting Platformer Shooter. You will guide the young square wizard, platforming through increasingly more difficult procedurally generated levels, enemies, and bosses to exact revenge against the ones who have wronged you. Along the way you should enhance your attributes and acquire new spells that can be combined to help gather treasures and solve puzzles. These efforts will surely help you in the final level.

Video

Watch MagicManMo learn to Play

Key Features

  • Unique Spell-Crafting Interface
  • Spell-crafting; Make the spells you need
  • Quick-spells: Store the spells you use often
  • Upgradable stats, purchasable spells, and fast-travel
  • Casual Platforming Shooter
  • Physics-based Problems to Solve for Loot
  • More than 200 levels...probably a lot more
  • Different enemy types and procedurally built mini-bosses
  • Drop-In/Out Couch-Coop
  • Controller(s) or Keyboard/Mouse
  • A helpful pet companion

It may be finished, but, there is always room for more.
Its just me so let me know your ideas and if there is enough interest I will make it happen.
/dev

GAMEBILLET

[ 6107 ]

20.99$ (16%)
16.96$ (15%)
4.12$ (17%)
16.57$ (17%)
3.93$ (21%)
4.24$ (39%)
16.77$ (16%)
4.22$ (15%)
25.19$ (16%)
41.99$ (16%)
21.99$ (15%)
26.69$ (11%)
17.79$ (11%)
26.09$ (-31%)
5.56$ (78%)
4.12$ (17%)
12.44$ (17%)
10.00$ (50%)
28.05$ (30%)
13.19$ (12%)
52.74$ (12%)
7.64$ (15%)
12.27$ (18%)
16.39$ (18%)
8.27$ (17%)
16.79$ (16%)
25.46$ (15%)
17.79$ (11%)
16.97$ (15%)
4.97$ (17%)
GAMERSGATE

[ 1170 ]

1.28$ (91%)
7.5$ (50%)
6.0$ (80%)
2.25$ (85%)
0.85$ (79%)
5.0$ (75%)
0.53$ (92%)
1.7$ (91%)
5.1$ (83%)
0.64$ (87%)
0.85$ (91%)
0.77$ (91%)
2.13$ (57%)
11.69$ (42%)
3.83$ (62%)
0.43$ (91%)
0.53$ (92%)
0.85$ (91%)
7.5$ (75%)
5.94$ (41%)
5.4$ (64%)
0.43$ (91%)
5.2$ (71%)
5.25$ (65%)
1.39$ (54%)
2.0$ (80%)
8.49$ (32%)
0.51$ (83%)
0.89$ (87%)
12.14$ (19%)

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