





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Playtest #6 is now live! Invite your friends and join us for another weekend of testing and fun! Discord Community ObsUT with Devs Event Details Patch notes for this release: # v0.23 - Moved Retrieval terminals and spawns on Parking map - Made some layout changes to Containment Enlarged map - Added more spawns, terminals and zones to Containment Enlarged map - Fixed some animation issues with DA, DASN, SA and SASN revolvers - Made SA and SASN revolver hammer sounds slightly louder - Fixed Hamaxe primary attack melee swing timing - Added depth fade to obliteration effect blood cloud to minimise clipping - Optimised obliteration effect - Optimised glass break effect - Optimised C4 explosion effect - Optimised molotov explosion effect - Optimised fire effect seen using molotov, fire crossbow and fire claymore - Optimised fire crossbow impact effect - Made obliteration sound fx to play on full body destruction - Fixed issue with Wakizashi throw timing - Fix interactions not progressing with scoreboard showing - Made laser alarm keep triggering if players stand still in its path - Add optional immersive inventory hud setting - Corrected Clearer loadout being overbudget - Made new chambering animations for bolt action rifles - Fixed 1P hand placement issues with bolt action rifles - Changed bolt action rifle chamber timings slightly to better differentiate - Fixed mesh weighting issues with casual 1P hands - Made new C4 hud and killfeed icon to make it a bit more recognisable - Made self and enemy viewed obs cloak visuals when invisible from being still - Made Anarchist loadout as another option for the Night class premades - Made Combat Hazmat suit - Fixed issue with model texture quality when editing weapons - Fixed interaction not preferring what you're aiming at - Prevent interaction through walls - Limit sustained interaction looking to subject - Improve mantling smoothness onto irregular surfaces - Small upgrades to scoreboard style - Fix animations not playing on weapons after dequip - Fix shield block progression attributing to shooter not blocker - Fix ping only showing your own Thanks Sam for your feedback!
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