Obscurity: Unknown Threat
Obscure Creations Developer
Obscure Creations Publisher
2024 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
Playtest Weekend #10Playtest #10 is now live! This week has a lot of updates, but in summary we have unlocked all weapons and gear up to rank 4 per class tree. The requirement of having to unlock them via challenges has been removed for the Playtest to give players a larger variety of content to create some custom loadouts.
(Challenges can still be progressed until rank 4 per tree though if you wish to do so)
Another big thing is that the outfits and headgear are pretty much updated now to support the new system. Please be aware that we do plan to condense the headgear selection in the future with a more appropriate grouping system.
Dedicated server times and community discussions can be found via the Community Discord.
Patch notes for this release:
# v0.27
- Converted most outfits and headgear to support the new camo system
- Reduced lethality of low damage bullet headshots
- Reduced Tempest damage as it was too effective
- Reduced Tempest suppression amount to allow enemies to return fire easier
- Improved Flock 17, 18 and Drum damage amounts to all match
- Opened access to all Playtest unlockables without having completed challenges
- Added killfeed message for extraction
- Fixed being able to score points from your own bodies
- Improved lobby scoring
- Reduced koth extract score to 5 (division / rivals) and 7 (incursion)
- Set a maximum sedation amount of 5 seconds on the ground
- Updated heal prompt to "subdue" on enemies
- Improved subdue / extract flow
- Fixed unable to interact at edges of maximum range
- Improved Commander Ping visuals
- Extracting an enemy in division / rivals elimination now reveals their teammate's locations
- Added 20 second obscurity recon / preparation phase to incursion elimination
- Made possession more lenient, faster, and have visual progress feedback
- Removed legacy voip code
- Disabled unwanted VR plugins
- Removed teammate tags from incursion game modes
- Removed untrained soothing muscles - physical therapists only
- Fixed fire heal widget order with urgent bleeding
- Moved muscle healing to last heal stage, after bleeding
- Any action (lean / crouch / phase / fire gun / melee) now cancels obs stationary cloak
- Increase time obscurity being stationary reaches full cloak from 2s to 10s
- Changed Vanguard obscurity stance to regenerate rifle faster, special now firing the rifle from the hip
- Added soldier outfit bonus $500
[ 2022-05-27 01:29:17 CET ] [ Original post ] Fight for your life in Obscurity: Unknown Threat. A sandbox shooter environment where immersive gunplay, gore mechanics and player skill dictate the outcome of a battle.
As an indie title, this game is under active development and has not yet reached release state. Join now to participate and help shape the growth of the game as we realise our vision.
Features include:
- Progression along 9 class tracks
- Horror PvP survival game modes against the Obscurity
- Classic shooter PvP game modes
- Dynamic time of day and weather system
- Full loadout customisation
- Synchronised ragdoll positions for falls and launches
- In-depth health and healing system
- Brutal melee combat
- Fully featured gore system including broken bones, dismemberment and wound deformation
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