This month was a big month. We ran two polls on the Community Discord to decide which two major features would be a focus. The winning selections were 'On-screen Blood Effects' and 'Obscurity Taunt System'. We can confirm that both of these made the update and we are pretty happy with the results.
18+ HUD Blood Demonstration Video Blood spatter on screen is determined by direction, damage type and range Obscurity Taunts will be available to improve your chances of wiping out the enemy
Along with these additions, there are a heap of other content, features and fixes that we managed to implement over the month. Headgear that can be shot off, procedurally generated gibs and head gore caps, new gadgets and extraction effects etc.
Finally, official dedicated servers will be live on Fri/Sat/Sun from 6pm-12am local time for NA, EU, OCE and LATAM. (P2P is available throughout the whole 7 day period starting Friday 12pm AET and dedicated server status and local times can be viewed from within the main menu).
The patch notes will be provided tomorrow when Playtest #14 begins.
Fight for your life in Obscurity: Unknown Threat. A sandbox shooter environment where immersive gunplay, gore mechanics and player skill dictate the outcome of a battle.
As an indie title, this game is under active development and has not yet reached release state. Join now to participate and help shape the growth of the game as we realise our vision.
Features include:
Progression along 9 class tracks
Horror PvP survival game modes against the Obscurity
Classic shooter PvP game modes
Dynamic time of day and weather system
Full loadout customisation
Synchronised ragdoll positions for falls and launches
In-depth health and healing system
Brutal melee combat
Fully featured gore system including broken bones, dismemberment and wound deformation