It's time to get festive! Dedicated servers 7pm-10pm local each night for NA, EU and OCE starting December 2nd at 12PM AEDT.
This playtest greatly improves the experience during high latency, making player movement synchronisation much more consistent and enjoyable. We have also implemented a solution to make shadows a viable gameplay option for hiding. Brightness and contrast boosting can no longer be used to see in the dark. Performance improvements and visual consistency was a main focus this time, but we made sure to add some festive spirit via the research loadout - Jolly Jumper!
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From December 2nd at 12PM AEDT until December 9th at 12PM AEDT:
Official dedicated servers will be live every night from 7pm-10pm local for NA, EU and OCE (Dedicated server local times can be viewed from within the main menu).
P2P is available all week long.
Dedicated server events, community discussions, polls and regional LFG channels can be found via the Community Discord.
Everyone is welcome to Request Access and participate in any or all playtests. Please also Wishlist the game if you enjoy it or want to keep up to date on its progress, as this helps us a lot.
Patch notes for this release: TBC
Fight for your life in Obscurity: Unknown Threat. A sandbox shooter environment where immersive gunplay, gore mechanics and player skill dictate the outcome of a battle.
As an indie title, this game is under active development and has not yet reached release state. Join now to participate and help shape the growth of the game as we realise our vision.
Features include:
Progression along 9 class tracks
Horror PvP survival game modes against the Obscurity
Classic shooter PvP game modes
Dynamic time of day and weather system
Full loadout customisation
Synchronised ragdoll positions for falls and launches
In-depth health and healing system
Brutal melee combat
Fully featured gore system including broken bones, dismemberment and wound deformation