





As an indie title, this game is under active development and has not yet reached release state. Join now to participate and help shape the growth of the game as we realise our vision.
Features include:
- Progression along 9 class tracks
- Horror PvP survival game modes against the Obscurity
- Classic shooter PvP game modes
- Dynamic time of day and weather system
- Full loadout customisation
- Synchronised ragdoll positions for falls and launches
- In-depth health and healing system
- Brutal melee combat
- Fully featured gore system including broken bones, dismemberment and wound deformation
It's time to get festive! Dedicated servers 7pm-10pm local each night for NA, EU and OCE starting December 2nd at 12PM AEDT.
This playtest greatly improves the experience during high latency, making player movement synchronisation much more consistent and enjoyable. We have also implemented a solution to make shadows a viable gameplay option for hiding. Brightness and contrast boosting can no longer be used to see in the dark. Performance improvements and visual consistency was a main focus this time, but we made sure to add some festive spirit via the research loadout - Jolly Jumper!
From December 2nd at 12PM AEDT until December 9th at 12PM AEDT:
- Official dedicated servers will be live every night from 7pm-10pm local for NA, EU and OCE (Dedicated server local times can be viewed from within the main menu).
- P2P is available all week long.
- Dedicated server events, community discussions, polls and regional LFG channels can be found via the Community Discord .
Patch notes for this release: TBC
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