Carry your friends to victory! Now that we are on a two month playtest cycle, we had some time to implement a few of the bigger changes we've had cooking. So grab some friends, literally, and carry them across the line!
Alright, enough carrying on. We have added the ability to pick up wounded or dead soldiers and throw them about the place as well. This was a big change, but it has opened a lot of new gameplay features that should prove pretty fun. It is also pretty creepy once an obscurity gets a grip on someone. So gear up, because it is time to go bowling!
Alongside this we have a lot of blood related improvements too. Hopefully we get to see everyone painting the town red now.
So jump on, grab some friends, use them as bowling balls and throw yourself into the latest update.
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From March 1st at 12PM AET until March 8th at 12PM AET:
Dedicated servers and P2P will be available 24/7.
Dedicated server events, community discussions, polls and LFG channels can be found via the Community Discord.
Everyone is welcome to Request Access and participate in any or all playtests. Please also Wishlist the game if you enjoy it or want to keep up to date on its progress, as this helps us a lot.
Patch notes for this release: v0.47
Fight for your life in Obscurity: Unknown Threat. A sandbox shooter environment where immersive gunplay, gore mechanics and player skill dictate the outcome of a battle.
As an indie title, this game is under active development and has not yet reached release state. Join now to participate and help shape the growth of the game as we realise our vision.
Features include:
Progression along 9 class tracks
Horror PvP survival game modes against the Obscurity
Classic shooter PvP game modes
Dynamic time of day and weather system
Full loadout customisation
Synchronised ragdoll positions for falls and launches
In-depth health and healing system
Brutal melee combat
Fully featured gore system including broken bones, dismemberment and wound deformation