As requested by the community, the bots have arrived! Jump into a lobby solo or with friends on either Containment map to play some rounds populated with the newly implemented bots.
We finally have bots worthy of showing. This feature has been one of the most requested things by the community and they are now ready to be released. We plan to improve them a lot, but they can still hold their ground currently and navigate throughout the map if they want to take you out using their loadout of choice.
This is for all those players wanting some PVE and co-op action. Bot support will be iterated upon and they will make their mark on the game in a more meaningful way in the future.
Time to go and earn unlocks against bots for your favourite classes and weapons!
[previewyoutube=LlcqmDgXvqE;full][/previewyoutube]
From September 6th at 12PM AET until September 13th at 12PM AET:
Dedicated servers and P2P will be available 24/7.
Dedicated server events, community discussions, polls and LFG channels can be found via the Community Discord.
Everyone is welcome to Request Access and participate in any or all playtests. Please also Wishlist the game if you enjoy it or want to keep up to date on its progress, as this helps us a lot.
Patch notes for this release: v0.50
Fight for your life in Obscurity: Unknown Threat. A sandbox shooter environment where immersive gunplay, gore mechanics and player skill dictate the outcome of a battle.
As an indie title, this game is under active development and has not yet reached release state. Join now to participate and help shape the growth of the game as we realise our vision.
Features include:
Progression along 9 class tracks
Horror PvP survival game modes against the Obscurity
Classic shooter PvP game modes
Dynamic time of day and weather system
Full loadout customisation
Synchronised ragdoll positions for falls and launches
In-depth health and healing system
Brutal melee combat
Fully featured gore system including broken bones, dismemberment and wound deformation