Patch 1 - 07/20/2021
For Future content, please look at the Roadmap. The Roadmap has the most up to date information on what I'm working on at any given time.
[ 2021-07-20 12:04:24 CET ] [ Original post ]
Hello MekaRiders! Welcome to the first patch of MekaFighters. In this is mostly bug fixes and "frontend" changes. Frontend is used loosely here because it's things you really shouldn't notice. Here's the changes:
Features And Content
- Added a way for the game to do a check every so often to check if the game servers are available. This is in preparation for upcoming game updates where we will have to shut down the game servers for some time while we fix and add additional content.
- Added a new error widget specifically if the backend is down for maintenance.
- Changed some error display widgets to be more concise and not spread out on the screen.
- Changed the way the game loads characters on the Main Menu
- This change is meant to be more efficient and better for the long-run as for it to not be extremely demanding on Memory and CPU usage. This change also helps me out on the programming side of things to be more fluid whenever new Mekas are added to the game.
Bug Fixes
- Tentatively fixed some errors where you'll be thrown back to the login screen whenever a host disconnects from the game
Future Content
For Future content, please look at the Roadmap. The Roadmap has the most up to date information on what I'm working on at any given time.
Coming Soon
- James and JK1, the Dawning Shadows
- Innate: Intuitive Domain - If an Enemy is taken into Dark Barrier, 1% of their total stats combined (Resistances, Max Power, and Current Health) is converted into Bonus attack damage for James and JK1. This bonus attack damage is capped at a max of 100 extra damage. Your damage will be replaced back to normal upon Dark Barrier ending. The stats will stack; increasing based on each Meka in Dark Barrier.
- Ability: Dark Barrier - James and JK1 place a Barrier in an small area that nothing can leave for 10 seconds. Enemies in this area are forced to fight their way out of it. If they deal 30% of the persons casting this health, the barrier is destroyed immediately. James and JK1 can recast this ability with the same button that they used to activate it, in order end Dark Barrier early. If James and JK1 die while casting this, the Barrier will stay up until the time runs out.
- Testing Grounds/Singleplayer Section
- Due to great feedback, in a future patch (currently dated to be on 08/10/2021), I'll be making something to allow players to test any Meka they want to in this mode; regardless of whether or not they own the Selected Meka.
MekaFighters
Austin James
Austin James
2021-07-13
Indie Multiplayer Coop EA
FREEGame News Posts 15
🎹🖱️Keyboard + Mouse
8 user reviews
(8 reviews)
https://store.steampowered.com/app/958670 
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Foreword: The game is under heavy development and is very much a work in progress. It's being developed by one person currently and will take quite a bit of time to perfect and get right! You may encounter bugs, issues, and things that just don't plain work. Should you not be ready for that experience, please wait until we are out of early access to consider to purchase the game. Thanks for even considering to support the game and cheers!
MekaFighters is a retro-stylized third-person shooter where you take control of a Meka Rider and their Meka as countries clash against one another in wars to maintain dominance in the world. Battle out against other players and emerge victorious outplaying and skillfully using your abilities to defend, attack, and destroy enemy mekas!
MekaFighters is a retro-stylized third-person shooter where you take control of a Meka Rider and their Meka as countries clash against one another in wars to maintain dominance in the world. Battle out against other players and emerge victorious outplaying and skillfully using your abilities to defend, attack, and destroy enemy mekas!
CURRENT FEATURES:
OUTPLAY YOUR OPPONENTS
With multiple Mekas (Characters) to play as, you have multiple opportunities to outsmart your opponents using Jet Propulsion or use each Mekas Unique Active ability.RETRO STYLED GRAPHICS
Inspired by retro games, we use a bunch of flat colors and try to not have shadows and make every scene in the game popout.TAKE ON OPPONENTS
In MekaFighters, we feature gamemodes where you can 1v1 somebody or team up with another player and face off against another 2 players! With even more gamemodes to come!EVER-GROWING MEKA LIST(Updated whenever a new Meka is added!)
- Wendy and JICE, the Light Bringers, can shoot a devastating beam of light that passes through everything it hits and upon contact with an enemy deals some damage and if enemies don't exit the beam the damage is increased. Also, for each bullet they hit on an enemy, they deal additional damage.
- Sed and SAIRO, the Shadow Fighters, can enter stealth for some time and then upon exiting gain the ability to shoot a laser shadow that deals tremendous damage upon contact. Sed and SAIRO also gain an increased fire rate and whenever entering stealth, gain bonus movement speed.
- Nika and TERA, the Earth Users, can manifest a rock and throw it towards an enemy dealing damage based on distance traveled. Nika and TERA also passively have more damage, movement speed, and more resistances.
- Khaleed and ZHEN, the Red Barons increase their damage output for a short duration and whenever they are low on health gain additional resistances for a short time before it goes on cooldown.
- James and JK1, the Dawning Shadows increase their stats when their active ability, Dark Barrier is ongoing. Dark Barrier places a barrier in a small area that lasts for a few seconds, or whenever a certain amount of damage is dealt to them.
- Gerard and AM3, the Widowmakers tremendously decrease their active ability's cooldown at a cost of increasing the resources needed to use it as well as jump significantly higher and move faster. Their active ability is a projectile that deals damage based off of how much their target's max health is and Gerard and AM3's missing health.
- Wendy and JICE, the Light Bringers, can shoot a devastating beam of light that passes through everything it hits and upon contact with an enemy deals some damage and if enemies don't exit the beam the damage is increased. Also, for each bullet they hit on an enemy, they deal additional damage.
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