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Hey MekaRiders! Whilst it's been a while, I am announcing I am sunsetting all the paid skin DLCs and integrating it into the game base. These updates are planned to go next year during I also have a blog post about upcoming changes coming to MekaFighters: mekafighters update: in the last post we had talked about implementing dedicated servers for mekafighters. this is still ongoing and were almost there and theres another thing were gonna do for it. were going to focus solely on the One versus One gamemode and will not focus on anything else (such as Two versus Two or Three versus Three). we were going to make mekas that were going to be more involved in those modes (but still be able to be played solo) but were changing the way they are so that the One versus One is purely skill based. If you would like to view the full blogpost, please go here: game launcher & game updates 1 cheers, austin
Hello MekaRiders, After the latest update there is a bit of an annoying bug when you start the game. This doesn't affect your ability to play the game, but I do acknowledge it is indeed annoying. I am actively working to try to fix this in an upcoming update but I have no ETA for it. Cheers, Austin
Hello MekaRiders, Welcome to the April 2022 Game Update. As announced in the April 2022 Dev Update, the game is transitioning to be free to play, but skins will still be paid for. This will be taking effect within the next 2 Weeks (aiming for April 19th, 2022). Now onto what's changed:
Hello MekaRiders! As announced earler in the January 2022 Dev Update, MekaFighters is getting some big changes in a small update to the game. We recommend you read the dev update linked to know why these changes are occurring, but onto the patch!
Hello MekaRiders! It's been a bit since the last update, but fret not development is progression well! Life can sometimes throw whammies at you, but you need to push forward! I've been doing other things as well, but this is about MekaFighters not anything else so let's get into the dev blog! Onboarding - A new thing with most games is introducing players to the game via tutorials and granting them items based off of that and that's what I'll be doing next! When a new player launches the game, they will now be met with a text-based tutorial and upon completion will be given a choice to choose between 3 Mekas as a reward for completing it. Sadly, this will only be for new accounts/players who have not yet completed it and will not be offered for pre-existing accounts. Ongoing Meka Development - New Mekas are on the horizon. Along with the daring bombardier, robot and meka combo, and the demonic force attempting to take over the world in a custom-Meka unit are some new ones to come along. Along with those are a friend who just wants to help out, an adrenaline junky consumed with going for exciting plays, a hunter who sees the glory in everything, and last but not least: a combo who want to cleanse the world to bring justice everywhere. Engine Changes - Despite the Unreal Engine being extremely robust, I do make changes to it from time to time to better support MekaFighters and it's code structure to keep it up. However, some things don't go as planned and things break and this is one of those times. There were some issues with the latest changes I've made and now I'm having to fix even more parts of the engine than what I had previously wanted, but fret not! Things are moving along smoothly with the fixes but as of now I am unable to build any new patches for the game until those issues are fixed up. That's just about it for this update, pretty small compared to others and I'm trying to work as fast as I can to make sure the Engine is up to speed. Cheers, Austin James
Hello MekaRiders! Welcome to the Hallowing Nights Patch, it's not really an event, but here's an update on the "Halloween Event". I wasn't able to reach my goal of implement the new system where you can earn every event skin for free and I apologize for that. But, the price of the "Hallowing Nights Skins" will be permanently reduced in terms of price, but rarity will stay the same. Rarity price would be 1400 MekaTokens (with event discount included), but instead will be at the Uncommon Rarity price of 600 MekaTokens for each skin. If you buy the bundle of the 3 New Skins, it will be discounted and only be 1200 MekaTokens, rather than 1800 MekaTokens. The skins are: Halloween Racer Wendy and JICE, Halloween Snow Patrol Nika and TERA, and Halloween Squid Gerard and AM3. Once again, I'm sorry I wasn't able to hit my goal this time around. Hopefully by the upcoming holidays, the new systems will be in for event skins to be earned completely for free. (Note: There is currently a bug with the new skins bundle system. The bundle is supposed to get disabled if you buy a skin standalone, but currently it doesn't and stays enabled. Sorry about that!) Now onto what's in this patch!
Hey MekaRiders, it's been quite a while! With my time away for 1 month due to me being affected by Ida (I had no power for that duration) and then another month without internet, I've tried to get a lot accomplished in that time period. I think I did okay for the most part, but I was also working on other things. Without further ado, let's get into it.
Hello MekaRiders! After a very long time of not updating, due to me being severely impacted by Hurricane Ida and causing my power to go out for over 22 days I'm back! I'm still without internet and doing a lot of things with my phone's hotspot (such as this update), but won't be able to push updates until my service provider is able to restore internet services at my place! I'm also working on some new things (that is not MekaFighters) that I hope will be fun when I'm able to show them off; so stay tuned for that! Let's go over some things. This update will consist of: Events, Skin Changes (and new types!), New Mekas, and New Gamemodes. Let's get started!
Hey Meka Rider, Due to the mass destruction that Hurricane Ida has done, I'll be unable to patch the game for a bit of time as I'm without power for some time. Fret not, when I am able to, I will try to post more game updates when possible and if I come back early enough, I plan to have a Halloween event! I'm extremely sorry for this delay and I hope to be back soon. Cheers, Austin James
Hello MekaRiders! Welcome to the second patch of MekaFighters. These are extremely slight changes, but the Engine Upgrade increases the size of the download! Apologies on that, I always strive to have small patches, but sometimes there will be larger ones.
Hello MekaRiders! Welcome to the first patch of MekaFighters. In this is mostly bug fixes and "frontend" changes. Frontend is used loosely here because it's things you really shouldn't notice. Here's the changes:
Hello MekaRiders! Tomorrow 7/20/2021 at 07:00AM CST/12:00PM UTC, the game servers will be taken down for approximately 30 minutes to patch the game. This game update will contain the following:
MekaFighters is now available in Steam Early Access! For one week (until June 20th) get a discount of 15% on the game rather than the base price of $2.99 USD! Keep a lookout on Social Channels such as Twitter for a chance to receive some in-game goodies! Cheers, Austin
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