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Patch 2 - 08/10/2021

Hello MekaRiders! Welcome to the second patch of MekaFighters. These are extremely slight changes, but the Engine Upgrade increases the size of the download! Apologies on that, I always strive to have small patches, but sometimes there will be larger ones.

Now! Onto the notes:


Features and Content:


  • Added some UI Sound Effects to better justify that, yes, you are indeed clicking buttons.
  • Replaced the Tutorial Button with the Testing Grounds.
    • Testing Grounds are a new way to test out and play with every Meka, for free! This is not a limited time mode and will be in the game permanently. This mode also allows you to change the Meka you are playing as in the game, rather than needing to back out and continuously back out the mode randomly! In the future, I will be introducing a dedicated tutorial to show off the mechanics and more of the game to make a new player experience better.
  • Added loading screen widgets with randomized images! (Note: You may see unreleased maps and future content as part of the randomizing.)
  • Integrated a new version of the Unreal Engine from 4.25 to 4.26.
      This Engine Upgrade is to better have stability and I always strive to keep up with the latest changes that I think are nice and this helps in the future with plans I have! So stayed tuned for those and I can't wait to share more!
  • (Work In Progress) Rich Presence
    • We're now using Steam's Rich Presence! Rich Presence will broadcast to your friends: what you're currently doing in-game such as in a main menu, waiting for players for your match, or playing a match as a certain character!

Balance:


  • Reduced the Cooldown of Nika and Tera's Force of Earth Active Ability from 15 seconds to 7 seconds.

Adjustments:


  • Increased the rate at which the current players online widget refreshes.

Known Issues:



[ 2021-08-10 08:09:18 CET ] [ Original post ]



MekaFighters
Austin James
  • Developer

  • Austin James
  • Publisher

  • 2021-07-13
  • Release

  • Indie Multiplayer Coop EA
  • Tags

  • FREE

    Game News Posts 15  
    🎹🖱️Keyboard + Mouse
  • Controls

  • 8 user reviews

    (8 reviews)


  • Review Score

  • https://store.steampowered.com/app/958670 
  • Steam Store


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.

    Foreword: The game is under heavy development and is very much a work in progress. It's being developed by one person currently and will take quite a bit of time to perfect and get right! You may encounter bugs, issues, and things that just don't plain work. Should you not be ready for that experience, please wait until we are out of early access to consider to purchase the game. Thanks for even considering to support the game and cheers!

    MekaFighters is a retro-stylized third-person shooter where you take control of a Meka Rider and their Meka as countries clash against one another in wars to maintain dominance in the world. Battle out against other players and emerge victorious outplaying and skillfully using your abilities to defend, attack, and destroy enemy mekas!

    CURRENT FEATURES:

    • OUTPLAY YOUR OPPONENTS

      With multiple Mekas (Characters) to play as, you have multiple opportunities to outsmart your opponents using Jet Propulsion or use each Mekas Unique Active ability.

    • RETRO STYLED GRAPHICS

      Inspired by retro games, we use a bunch of flat colors and try to not have shadows and make every scene in the game popout.

    • TAKE ON OPPONENTS

      In MekaFighters, we feature gamemodes where you can 1v1 somebody or team up with another player and face off against another 2 players! With even more gamemodes to come!

    • EVER-GROWING MEKA LIST(Updated whenever a new Meka is added!)

      • Wendy and JICE, the Light Bringers, can shoot a devastating beam of light that passes through everything it hits and upon contact with an enemy deals some damage and if enemies don't exit the beam the damage is increased. Also, for each bullet they hit on an enemy, they deal additional damage.
      • Sed and SAIRO, the Shadow Fighters, can enter stealth for some time and then upon exiting gain the ability to shoot a laser shadow that deals tremendous damage upon contact. Sed and SAIRO also gain an increased fire rate and whenever entering stealth, gain bonus movement speed.
      • Nika and TERA, the Earth Users, can manifest a rock and throw it towards an enemy dealing damage based on distance traveled. Nika and TERA also passively have more damage, movement speed, and more resistances.
      • Khaleed and ZHEN, the Red Barons increase their damage output for a short duration and whenever they are low on health gain additional resistances for a short time before it goes on cooldown.
      • James and JK1, the Dawning Shadows increase their stats when their active ability, Dark Barrier is ongoing. Dark Barrier places a barrier in a small area that lasts for a few seconds, or whenever a certain amount of damage is dealt to them.
      • Gerard and AM3, the Widowmakers tremendously decrease their active ability's cooldown at a cost of increasing the resources needed to use it as well as jump significantly higher and move faster. Their active ability is a projectile that deals damage based off of how much their target's max health is and Gerard and AM3's missing health.
    GAMEBILLET

    [ 5951 ]

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    6.71$ (16%)
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    15.90$ (20%)
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    4.44$ (78%)
    3.40$ (83%)
    5.37$ (79%)
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    5.94$ (34%)
    GAMERSGATE

    [ 1903 ]

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    4.5$ (70%)
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    5.06$ (66%)
    1.84$ (74%)
    9.37$ (63%)
    1.13$ (92%)
    0.6$ (92%)
    1.13$ (92%)
    0.68$ (83%)
    3.0$ (70%)
    3.9$ (70%)
    3.75$ (92%)
    0.68$ (86%)
    2.63$ (62%)
    0.64$ (87%)
    3.67$ (47%)
    3.0$ (85%)
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    7.49$ (63%)
    3.59$ (55%)
    2.88$ (59%)
    5.63$ (62%)

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