What does it mean to be?
What does "it" mean?
Two bees?
What?
Mini Mecum is a walking simulator about having weird conversations in pretty places. Explore gorgeous hand-crafted environments as you discuss bizarre and existentialist topics with a variety of surreal characters.
Featuring:
What does "it" mean?
Two bees?
What?
Mini Mecum is a walking simulator about having weird conversations in pretty places. Explore gorgeous hand-crafted environments as you discuss bizarre and existentialist topics with a variety of surreal characters.
Featuring:
- Four unique environments to explore!
- Over 1,200 lines of dialogue!
- Mind-Bending geometry and locales!
- Existentialist dread regarding the fate of the cosmos and our place within them!
- An adaptive soundtrack!
- At least three elevators! (Four, actually)
- Him.

Mini Mecum UPDATE!


-Fixed issues where players could fall forever
-Added a new NPC
-Fixed an issue where lighting was failing to display
-Fixed(?) an issue where vertical portals would fail to work occasionally
-Fixed an issue where lights would clip through terrain
-Improved some NPC sprites to have better positioning
-Fixed a minor issue where sand would show through the elevator
-Fixed a minor issue with shader optimization
-Left in some funny bugs.
A new update is now out for Mini Mecum!
Thank you so much to everyone who's played, downloaded, and shared mini mecum! After a brief period of a lot of sleep, I've released a new update, featuring bugfixes, improvements, and more!
Pause Menu!
You can pause the game now! and if you softlock, a handy "stuck" button will put you back at the elevator!Lighting Improvements!
All the lighting in the game has been drastically improved, optimized, and generally made better in every way!
Bugfixes!
-Fixed an issue where office elevators would teleport you out of bounds if you were outside-Fixed issues where players could fall forever
-Added a new NPC
-Fixed an issue where lighting was failing to display
-Fixed(?) an issue where vertical portals would fail to work occasionally
-Fixed an issue where lights would clip through terrain
-Improved some NPC sprites to have better positioning
-Fixed a minor issue where sand would show through the elevator
-Fixed a minor issue with shader optimization
-Left in some funny bugs.
[ 2022-06-15 22:41:37 CET ] [Original Post]
Minimum Setup
- Memory: 4 GB RAMStorage: 1 GB available spaceAdditional Notes: Missing one dialogue that didn't work off windows.
- Storage: 1 GB available spaceAdditional Notes: Missing one dialogue that didn't work off windows.
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