





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello Adventurers, Firstly I would like to thank everyone that has purchased the game and extra thanks to all that have left a review or giving me feedback directly, the reviews and feedback are what have driven this update to improve the game and I am very excited to now confirm the upcoming update will be released on April 3rd at 1300 hrs(UTC). Most of the update is now complete with 1 more major task which is improving the AI combat tactics which I hope to have completed next week, Below I have included the change log so far, this will give you a good idea of what to expect, With all these new update a new trailer will be made and published before release so look out for that also. Please let me know what you are most excited about in the coming update 1.1 - Content Update Change Log - Added Basic, Advanced and Elite scanner modules. - Added Fog of War that can be cleared with scanners. - Added setting to stop Fog of War regenerating. - Added Nebula wormholes that render scanner modules useless while in the wormhole. - Added a ship hanger at home station after docking unlocked. - Added a feature to allow the removal of modules/weapon and leave the slot empty. - Added Explorer class ships. - Added Hauler class ships. - Added Drone bay modules to allow you to store drones ready for launch during combat. - Added Combat, Defence and Repair drones to assist you in combat. - Added setting to change save frequency. - Added hover panel for Loot pods to see their contents. - Bug Fix - if you are on a station docking ring on load, it will now show the dock button. - Bug Fix - Dock button will now show after re-spawn or recovery. - Bug Fix - added new logic to the hover panels to stop them appearing behind the mouse and flickering. - Bug Fix - Hover panels will now correctly resize to the text they contain. - Changed the hover panel to show information relevant to the scanner level. - Changed ship and station storage to be sorted by item type and then by item name. - Hostile ships will now only activate once they are within scanner range. - Hostile ship spawns will spawn higher tier ships before lower tier at higher threat wormholes. - Enabled save conflict correction for ships from old version saves.
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