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1.1 - Content Update - Added Basic, Advanced and Elite scanner modules. - Added Fog of War that can be cleared with scanners. - Added setting to stop Fog of War regenrating. - Added Nebula wormholes that render scanner modules useless while in the wormhole. - Added a ship hanger at home station after docking unlocked. - Added a feature to allow the removal of modules/weapon and leave the slot empty. - Added Explorer class ships. - Added Hauler class ships. - Added Dronebay module to allow you to store drones ready for launch during combat. - Added Combat, Defence and Repair drones to assist you in combat. - Added setting to change save frequency. - Added hover panel for Lootpods to see thier contents. - Added a system to generate a limited amount of loops within the map. - Bug Fix - if you are on a station docking ring on load, it will now show the dock button. - Bug Fix - Dock button will now show after respawn or recovery. - Bug Fix - added new logic to the hover panels to stop them appearing behind the mouse and flickering. - Bug Fix - Hover panels will now correctly resize to the text they contain. - Bug Fix - If you fast travel to a location on planned route, route will be replanned from new location. - Bug Fix - If you end turn before the hostile death animation is finished it will no longer bug out the next hostile. _ Changed the game over panel to show the seed, if permadeath and the FOW setting. - Changed the available mission header to show the current mission level and the number of missions to the next level. - Changed the hover panel to show how many station cargo slots are used. - Changed the hover panel to show information relevent to the scanner level. - Changed the map to only show connection that you have uncovered from the Fog of War. - Changed the map hover panel to only show things you have uncovered from the Fog of War. - Changed ship and station storage to be sorted by item type and then by item name. - Changed the settings for dead space generation for the map to make smaller areas, that are more scattered. - Changed the ore distribution so there is a small chance to get lithium and uranium sooner. - Hostile ships will now only activate once they are within scanner range. - Hostile ship spawns will spawn higher tier ships before lower tier at higher threat wormholes. - Enabled save conflict correction for ships from old version saves.
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