Patch 1.0.11 - Ladder Season 2 Hero Balance Changes
Ladder Season 2 has begun. It will end on November 30 at 11:59 EST (16:59 UTC). Prizes include Account Icons, Boosts, Gems and Cosmetics.
Aemon
Bastion
Blazer
Bo
Buford
Caprice
Chester
Eanu
Iah
Jin She
Midknight
Nikolai
Ray
[ 2017-10-06 17:38:48 CET ] [ Original post ]
Ladder Season 2
Ladder Season 2 has begun. It will end on November 30 at 11:59 EST (16:59 UTC). Prizes include Account Icons, Boosts, Gems and Cosmetics.
Bug Fixes
- Add missing mastery icons for Aemon, Malph, and Pal.
- Add missing 10 win steam achievements for Malph and Pal.
- Fix unresponsive input on some Linux configurations.
Hero Balance Changes
Aemon
- Max Health per level (1-15) increased from (920-1865) to (995-2004).
- Max Mana increased from 320 to 350.
- Hope (W):
- Ally heal per attack increased from 5/10/15/20 to 7/12/17/22.
- Manacost increased from 75 at all levels to 75/80/85/90.
- Courage (E):
- Manacost increased from 55 at all levels to 55/65/75/85.
- Cooldown adjusted from 7 at all levels to 7.5/7/6.5/6 seconds.
Bastion
- Zidek Charge (W):
- Magic damage increased from 75/100/125/150 to 90/115/140/165.
- Stun duration increased from 0.8/1.1/1.4/1.7 to 0.9/1.2/1.5/1.8 seconds.
- The Chosen One (R):
- Magic damage increased from 180/240/300 to 200/250/300.
- Cooldown decreased from 120 at all levels to 115/105/95 seconds.
Blazer
- Tether Shot (W):
- Cooldown decreased from 12 at all levels to 12/11/10/9 seconds.
- Manacost decreased from 95 at all levels to 95/90/85/80.
- Hunter Mode (R):
- Duration increased from 15/20/25 to 18/22/26 seconds.
Bo
- Bull Rush (R):
- Bonus damage on wall impact increased from 50% to 60%.
Buford
- Max Health per level (1-15) increased from (783-1536) to (832-1632).
- Poison Slug (Q):
- Cooldown decreased from 15 at all levels to 15/14.5/14/13.5 seconds.
- Manacost adjusted from 75 at all levels to 70/75/80/85.
- Fire Slug (W):
- Damage per second increased from 20/30/40/50 to 25/35/45/55.
Caprice
- Fire Lager (Q):
- Manacost decreased from 70/80/90/100 to 70/75/80/85.
- Anchors Aweigh (W):
- Magic damage increased from 70/95/120/145 to 80/105/130/155.
- Stun duration increased from 0.9/1.1/1.3/1.5 to 1.1/1.25/1.4/1.55 seconds.
Chester
- Knight Blitz (Q):
- Manacost adjusted from 70/75/80/85 to 70 at all levels.
- Magic damage increased from 40/65/70/85 to 60/70/80/90.
- March On (W):
- Buff duration increased from 2 to 2.5 seconds.
- Cooldown reduced from 18/16/14/12 to 17/15/13/11 seconds.
- Manacost adjusted from 95 at all levels to 90/95/100/105.
- King Me (R):
- Cooldown decreased from 75 at all levels to 75/70/65 seconds.
- Manacost increased from 100/110/120 to 100/125/150.
Eanu
- Max Health per level (1-15) decreased from (920-1865) to (881-1730).
Iah
- Sand Elemental (Q):
- Health increased from 30/35/40/45% to 35/40/45/50% of Iah's Max Health.
- Eclipse (R):
- Heal and Magic damage increased from 170/230/290 to 190/250/310.
- Cooldown decreased from 75 to 60 seconds.
Jin She
- Mana Regeneration per level (1-15) increased from (1.40-2.02) to (1.89-2.43).
- Everthirst Flame (Q):
- Cooldown adjusted from 12 at all levels to 13/12/11/10 seconds.
- Firefall (E):
- Cooldown decreased from 30/25/20/15 to 24/20/16/12 seconds.
Midknight
- Night Blossom (W):
- Manacost adjusted from 75 at all levels to 70/75/80/85.
- Magic damage increased from 80/105/130/155 to 80/110/140/170.
- Chains of Judgement (R):
- Cooldown adjusted from 100 at all levels to 105/95/85 seconds.
Nikolai
- Max Mana increased from 280 to 320.
- Mana Regeneration per level (1-15) increased from (1.72-2.47) to (1.89-2.43).
- Relentless Might (Q):
- Attack damage increased from 80/90/100/110% to 90/100/110/120%.
Ray
- Death Ray (R):
- Damage reduction decreased from 15% to 12% for each enemy hero hit.
Strife®
S2 Games
S2 Games
2015-05-22
Action Strategy RPG F2P Singleplayer Multiplayer Coop
Game News Posts 20
🎹🖱️Keyboard + Mouse
Mostly Positive
(4779 reviews)
http://strife.com/
https://store.steampowered.com/app/339280 
The Game includes VR Support
Bin64 Linux [148.15 M]Bin32 Linux [136.88 M]
Enter the Hero
In Strife®, you will assume control of a powerful hero. Each hero is uniquely designed to embody a play-style or idea, and heroes are by far the most important aspect of any game of Strife. As a hero, you will decide how the game flows, how quickly it progresses, and whether the outcome is favourable for your team. All Strife heroes are freely available from your very first match!Community First
How your fellow players behave matters a lot in online multiplayer games. Strife is designed from the ground up to encourage cooperation and reduce toxic conflicts.Customize Your Armoury
Crafting enables you to change item components and recipes, allowing any item to be part of your arsenal.Every Hero Needs a Sidekick
A Pet will accompany you onto the battlefield, offering you unique advantages. Play to unlock more pets to expand your options.Shared Last Hit Gold
Fight your opponents, not your allies. Last Hit bounties obtained from brawler and hero kills are split between contributing teammates.Out of Combat Regeneration
Staying out of combat for a short period of time will significantly increase your Health and Mana regeneration, allowing you to stay near the action instead of going back to base.Personal Courier
Each player has an invulnerable personal courier to automatically deliver purchased items.MINIMAL SETUP
- OS: Linux
- Processor: Dual-core Intel or AMD at 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8600 or higher. ATI/AMD Radeon HD 2600 or higher. Intel HD 2000 or higherNetwork: Broadband Internet connection
- Storage: 4 GB available space
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