Hello! Today, as a matter of urgency, I released a small update that fixes critical bugs in the interface. Due to recent innovations, the settings have stopped working. Also, I noticed that switching the language in the main menu did not work either. It's all fixed.
- Changed the type of settings for keyboard / gamepad control. Its appearance will still change, and the functionality of the gamepad will be improved.
- There have been changes in the settings menu for 4:3 screens.
At the moment, you can not control the gamepad in - settings and in save / load. This will all be fixed soon.
Once the gamepad support is fully integrated, I'll be running tests on Steam Remote Play. Thanks to all!
"Carolina" is a story-oriented game about a girl with a difficult fate.
One day, Caroline wakes up in the middle of an incomprehensible room, and sees her own body lying on the floor next to her. In her new form, she has new abilities inherent in the ghost. Now her fate is in her hands.
With the help of the skill of inhabiting other people's bodies, she can control unconscious creatures while they are sleeping or are out.
A little later, a detective enters the game, who will eventually decide the fate of the villains. But only Caroline will decide how to present the information to him.
The game has a unique combination of 3D graphics with 2d sprites. Thanks to the Unreal Engine, the game achieves quite beautiful graphics, and the corresponding load on the hardware.
Several episodes are planned.
- An interesting and complicated story of Caroline and those who are associated with her. - Beautiful graphics. - Non-linear plot - Riddles and puzzles
The game is in early access, and in deep development. There are many bugs that will be solved regularly. The game may differ from the final result.