0.6.5.2 Fixed issues with Servers crashing Added Colleoni emblem Turncap Interpolates better between Idle and Attacking Fixed Frying Pan locomotion anims Improved Armor optimization Held Block with Shields now prevents Running at full speed Increased Durability of Peasant clothes Buffed Zweihander and Grossmesser stats Fixed Messer broken overhead animation Removed Altmode from Training Sword Increased Longsword Combo times Bash Tracers are less wide now Preview Map Camera works better now Falling Damage works correctly now Increased Morning Star Damage Reduced Attack Lunge while in the air Added Stamina gain on repeated parries Fixed Server browser Server listings having clickable elements Made Battle Axe short alt mode less short Increased attack lockout on Kicks Increased Kick Recovery time by 25 ms Fixed not being able to combo without Stamina from a hit Fixed Alt mode handling Darkened Item backgrounds in the Inventory grid Fixed Flat Helmet clipping issues Rebalanced most weapons to have more consistent stats, ability to drag, morph, turncap Reduced ability to turn heavily with horizontal slashes
Renown
RDBK Studios
RDBK Studios
2022-2023
Indie Adventure Simulation Multiplayer
Game News Posts 82
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
https://www.rdbkstudios.com/
https://store.steampowered.com/app/1488310 
Combat
The combat system functions with a set of easy to learn, hard to master fighting mechanics. The system is also built so that it is very easy to understand, allowing new players to easily learn the basics. As players become comfortable with the system, their developing level of skill becomes a major source of enjoyment.
Building
The building system uses an easy-to-understand and deploy method. This allows for greater depth when creating both small and large castle or village-type structures. From a small house with only a door, players expand into fully customized castles, creating structures truly unique to the person's ability and experience.
Raiding
The raiding system represents the pivotal activity that all types of players can undertake in-game. What’s the point in building a great castle if you can’t level someone else's to the ground. In a way the players are always in an “Arms Race” to see who can build the strongest, smartest, and most awe-inspiring structures. We want to provide you with just as awe-inspiring weapons, siege engines and all the utilities required for an ongoing medieval war.
Gathering
Crafting
Key Game Features:
- Fast-paced medieval survival with a strong emphasis on melee combat.
- From building humble farms to huge fortresses, the choice is with the player.
- A focus on horses, carts, and cavalry warfare.
- Custom armor system that deflects ranged attacks.
- Group systems for making Claims, taking titles, giving ranks and more.
- Server Progression and Wipe systems, for an engaging and vastly replayable experience.
- Tools for Community Hosts to help tailor their servers. Future plans for extensive moddability.
- Functioning Combat Alpha waiting for players
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