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0.7.9.1 Fixed vehicles breaking movement replication Tweaked shield hold block angles Reduced Parry angle Fixed stone amouns on stone croppings Fixed roof sockets Fixed preview building blocking upgrade traces Mail Hauberk is now 1:1 sized Tweaked armor costs to make it easier to bulk craft Increased Katzbalger damage slightly Increased Mace damage slightly Increased Waraxe damage slightly Bows now only go on the primary slot Quivers only go on secondary slot Resource bag only goes on secondary slot Bandages can now be placed on the toolbelt Wall torches are cheaper Cloth and Leather craft faster now Cloth is cheaper to craft Rebalanced fuel and charcoal costs Fixed resource bag not dropping properly Increased resource bag size Fixed Icon scaling Fixed Icon scaling when rotated Armor can no longer be repaired if it falls below 33% durability Added Battering Ram recipe Added many missing icons Bow Draw strength has a penalty on high encumberance (Slower projectiles, less damage) Added Steel tools Removed Unused keybinds Improved Roof placement Fixed issues with triangle floors Fixed up window directions Fixed issues with invisible resources nodes Improved some Emote anims Added noise that scares deer away to arrow impacts Improved deer AI Fixed damage resistances on buildings Fixed ladder dropping a full mesh Fixed command wheel opening while chatting Added starting beds to raid map banners Swapped context menu options for banners Reduced Maul damage Reduced Stakes cost Fixed some repair costs on buildings Tweaked Steel weapon costs Reduced Iron Hoe cost Added Primitive arrows for Shortbow Fixed lock position on Gate Beds now require a floor and banner Fixed warmup spawns Players now recieve a notification when they can't build while under siege that shows the time remaining Fixed a bug causing raid mode to never end Endgame screen shows proper winner now Fixed flying bug Rewrote Bed spawning system Fixed Pillars not working well with Walls and Floors Fixed Ladder volumes being hit by melee attacks Fixed boulders persisting Fixed Plant fiber cluster spawning in the same location as other Plant fibers Added Wheelbarrow for mobile storage Tweaked Raid time added from damage Scaffolds now have 1 HP
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