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Developer update and a public demo on the 27th!

As always a huge thank you to all our amazing backers, both in the past and from our Kickstarter. Ive got some quick-fire updates for everyone so lets dive in! The One for All Renown Demo Starting June 27: So, were firstly very excited to announce the return of Renowns Alpha Demo as promised to the community. Its only been a couple of weeks so dont expect big changes. However Mr.Z has been working hard at fixing what he can, trying to improve stability and optimisation. For the duration of the Demo, full testing access will be open on steam if you know folks who are keen to try Renown but havent backed or played yet. We should hopefully be posting launch and wipe times for each region soon. Our Community Manager Volker has also been kind enough to whip up a Server Region Survey. This survey will directly help inform us of which servers were missing, need more of, or are solid. https://docs.google.com/forms/d/e/1FAIpQLSc-rFISah0j7lTWrvLMh6j_H7TdkJ4FmhFoWY6pOJI7bWYWCA/viewform Kickstarter Credit Notice: One thing Kickstarter suggests we remind the community. If youve pledged on Kickstarter, payments are sent to your card/bank during the first week after the 27th. The recommendation is calling your bank if youre worried about the payment. Otherwise, if you have any issues, they should email you, letting you know. Testing Key and Title Distribution: Likewise, well be starting our Title and Key Distribution after the 27th. We do need to beg for some patience from the community as were doing so. Testing keys will be sent out via Email during the Demo so all backers will still have access to the game at this time. Due to the steam testing key policy, were forced to use Xsolla testing keys for a while longer. I want to reassure all backers that Early Access and the Full game will be on Steam. Xsolla is only our stop gap measure to ensure all Backers have testing access to the game. Discord Titles will be available via the Get-Backer-Roles bot channel. Well put out another update with specifics on how to use this Bot to get your titles after the 27th. Xsolla Store Alternative backing methods PayPal, Google pay and other: Well also be bringing back our Play Renown Storefront for backers who are outside the Kickstarter backing regions, or for those without credit card access. This store will have the exact same pricing (excluding currency conversion) as the Kickstarter, and purely functions as an alternative for those who arent able to use Kickstarter. This site should be coming back online sometime soon after the 27th. Also please see attached for some awesome photos coming out from KZ's new work on Lighting Systems. These are still in testing and should hopefully be coming to a patch soon.





We very much hope folks will enjoy The One for All Renown Demo. Thank you again for the amazing support of our work. Till next time.


[ 2024-06-24 23:50:03 CET ] [ Original post ]



Renown
RDBK Studios
  • Developer

  • RDBK Studios
  • Publisher

  • 2022-2023
  • Release

  • Indie Adventure Simulation Multiplayer
  • Tags

  • Game News Posts 82  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://www.rdbkstudios.com/
  • Website

  • https://store.steampowered.com/app/1488310 
  • Steam Store

  • Renown takes the most enjoyable and popular aspects from contemporary open-world survival games which include Building, Progression and Social Politics. These are then combined with close quarters, skill-based combat to create an immersive and engaging multiplayer experience. 

    Combat
    The combat system functions with a set of easy to learn, hard to master fighting mechanics. The system is also built so that it is very easy to understand, allowing new players to easily learn the basics. As players become comfortable with the system, their developing level of skill becomes a major source of enjoyment.



    Building
    The building system uses an easy-to-understand and deploy method. This allows for greater depth when creating both small and large castle or village-type structures. From a small house with only a door, players expand into fully customized castles, creating structures truly unique to the person's ability and experience.



    Raiding
    The raiding system represents the pivotal activity that all types of players can undertake in-game. What’s the point in building a great castle if you can’t level someone else's to the ground. In a way the players are always in an “Arms Race” to see who can build the strongest, smartest, and most awe-inspiring structures. We want to provide you with just as awe-inspiring weapons, siege engines and all the utilities required for an ongoing medieval war. 



    Gathering



    Crafting




    Key Game Features:
    • Fast-paced medieval survival with a strong emphasis on melee combat. 
    • From building humble farms to huge fortresses, the choice is with the player. 
    • A focus on horses, carts, and cavalry warfare. 
    • Custom armor system that deflects ranged attacks. 
    • Group systems for making Claims, taking titles, giving ranks and more.
    • Server Progression and Wipe systems, for an engaging and vastly replayable experience. 
    • Tools for Community Hosts to help tailor their servers. Future plans for extensive moddability.
    • Functioning Combat Alpha waiting for players
    GAMEBILLET

    [ 5939 ]

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    6.8$ (66%)
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    7.5$ (85%)
    1.91$ (87%)
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    1.13$ (92%)
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    17.99$ (40%)
    4.25$ (79%)
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    0.64$ (87%)
    2.03$ (77%)
    3.4$ (83%)
    3.75$ (85%)
    11.69$ (35%)
    6.69$ (33%)
    2.0$ (80%)
    0.56$ (81%)
    5.0$ (50%)
    5.4$ (70%)
    0.75$ (92%)
    27.99$ (30%)

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