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Alpha 1.3.3

Alpha 1.3.3 Server Optimizations Fixed an issue with servers window not refreshing properly Toggling autoclose off clears the auto behavior now Added Terracing map features to Algara Isle Added new Rivers to Algara Isle Improved the Chat bubble Fixed some issues with animations Raid mode gatherphase 15 mins -> 20 and is server configureable Added more Iron to raid map Added breakable Pots and Baskets Fixed some AI pathing issues Fixed Chatbox turning on when the message isn't supposed to be seen Added Signages on the roads pointing to Settlements Added New Research Window Added New Item description window Added New Recipe window Added new NPCs New Reclaimer Forge Model New MOTD menu Fixed Building menu not showing construction resources Fixed Archer loadouts not spawning with arrows Fixed peaceful mode canceling out when using attacks that aren't bound to LMB Fixed Siege Timer indicator Alpha 1.3.2 Reworked Tech Tree Fixed an issue with resource nodes not spawning Added the building optimizer Fixed audio occlusion issues Algara Isle updates Fixed inventory showing in research menu Fixed reclaimer forge not being placeable You can split stacks by holding shift and left clicking now Fixed an issue where team selection wasn't loading properly in team modes Fixed some building placement issues Raid mode improvements Added more starting resources Added gold ingots in banners to move them once easily Added starting components Players in raid mode can now spawn on unclaimed team owned beds that aren't on spawn cooldown Added tier indicator to workbench indicators Chat requires a player to validate first Fixed campfires being required for some recipes Added additional logging for admins Technical debt clean up You can assign marker colors for players/friends in the settings menu now Added last used code button to code locks Added a chat bubble to players who are typing, and a talking animation Added a heart beat sound effect when low on hp Fixed server travel breaking servers Fixed melee attacks not cancelling peaceful mode Alpha 1.3.1 Fixed AI melee attack hit detection Fixed last bandage not being applied Fixed fire arrows being pickup able Fixed issues with arrows bouncing off surfaces Unowned buildings show their hp bar now Reduced Zweihander size slightly Fixed issue with vanity mode allowing players to switch to melee mode Fixed stamina costing twice for ground hits Tweaked resource rates from nodes Reduced champion loot Fixed npcs switching weapons when staggered Players can no longer repair items while in combat Lots of landscape fixes Fixed new river areas not slowing down players New POIs have been polished up Added a Reverb effect for being indoors New sound effects Fixed an issue with sound looping when moving vehicles Spear was buffed New Tech Tree New Ocean mesh Fixed issues with the chat box not going away Admin fixes Added r.HZBOcclusion toggle to video menu Triangle Half wall meshes added Fixed a duping bug Fixed building destruction not being synced sometimes Improved player reporting functionality


[ 2024-10-05 03:00:27 CET ] [ Original post ]



Renown
RDBK Studios
  • Developer

  • RDBK Studios
  • Publisher

  • 2022-2023
  • Release

  • Indie Adventure Simulation Multiplayer
  • Tags

  • Game News Posts 82  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://www.rdbkstudios.com/
  • Website

  • https://store.steampowered.com/app/1488310 
  • Steam Store

  • Renown takes the most enjoyable and popular aspects from contemporary open-world survival games which include Building, Progression and Social Politics. These are then combined with close quarters, skill-based combat to create an immersive and engaging multiplayer experience. 

    Combat
    The combat system functions with a set of easy to learn, hard to master fighting mechanics. The system is also built so that it is very easy to understand, allowing new players to easily learn the basics. As players become comfortable with the system, their developing level of skill becomes a major source of enjoyment.



    Building
    The building system uses an easy-to-understand and deploy method. This allows for greater depth when creating both small and large castle or village-type structures. From a small house with only a door, players expand into fully customized castles, creating structures truly unique to the person's ability and experience.



    Raiding
    The raiding system represents the pivotal activity that all types of players can undertake in-game. What’s the point in building a great castle if you can’t level someone else's to the ground. In a way the players are always in an “Arms Race” to see who can build the strongest, smartest, and most awe-inspiring structures. We want to provide you with just as awe-inspiring weapons, siege engines and all the utilities required for an ongoing medieval war. 



    Gathering



    Crafting




    Key Game Features:
    • Fast-paced medieval survival with a strong emphasis on melee combat. 
    • From building humble farms to huge fortresses, the choice is with the player. 
    • A focus on horses, carts, and cavalry warfare. 
    • Custom armor system that deflects ranged attacks. 
    • Group systems for making Claims, taking titles, giving ranks and more.
    • Server Progression and Wipe systems, for an engaging and vastly replayable experience. 
    • Tools for Community Hosts to help tailor their servers. Future plans for extensive moddability.
    • Functioning Combat Alpha waiting for players
    GAMEBILLET

    [ 5951 ]

    1.83$ (8%)
    9.60$ (68%)
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    16.99$ (15%)
    12.99$ (35%)
    21.24$ (15%)
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    25.47$ (15%)
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    2.22$ (78%)
    3.29$ (18%)
    33.96$ (15%)
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    1.15$ (81%)
    8.49$ (15%)
    3.86$ (81%)
    16.57$ (17%)
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    4.12$ (17%)
    10.39$ (31%)
    4.12$ (17%)
    8.39$ (16%)
    0.80$ (90%)
    16.77$ (16%)
    9.20$ (69%)
    9.55$ (62%)
    10.13$ (22%)
    1.11$ (78%)
    9.90$ (67%)
    GAMERSGATE

    [ 3198 ]

    14.99$ (25%)
    3.75$ (62%)
    1.46$ (89%)
    1.34$ (55%)
    4.95$ (67%)
    3.61$ (82%)
    1.84$ (74%)
    7.49$ (63%)
    2.0$ (80%)
    1.2$ (85%)
    2.36$ (66%)
    2.0$ (90%)
    5.7$ (70%)
    0.51$ (74%)
    13.49$ (55%)
    8.0$ (60%)
    1.7$ (83%)
    0.88$ (91%)
    1.31$ (81%)
    1.13$ (92%)
    2.25$ (89%)
    1.0$ (80%)
    0.85$ (83%)
    5.78$ (66%)
    3.52$ (65%)
    6.39$ (20%)
    2.5$ (75%)
    1.5$ (92%)
    2.0$ (80%)
    3.28$ (78%)

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