Combat
The combat system functions with a set of easy to learn, hard to master fighting mechanics. The system is also built so that it is very easy to understand, allowing new players to easily learn the basics. As players become comfortable with the system, their developing level of skill becomes a major source of enjoyment.

Building
The building system uses an easy-to-understand and deploy method. This allows for greater depth when creating both small and large castle or village-type structures. From a small house with only a door, players expand into fully customized castles, creating structures truly unique to the person's ability and experience.

Raiding
The raiding system represents the pivotal activity that all types of players can undertake in-game. What’s the point in building a great castle if you can’t level someone else's to the ground. In a way the players are always in an “Arms Race” to see who can build the strongest, smartest, and most awe-inspiring structures. We want to provide you with just as awe-inspiring weapons, siege engines and all the utilities required for an ongoing medieval war.

Gathering

Crafting

Key Game Features:
- Fast-paced medieval survival with a strong emphasis on melee combat.
- From building humble farms to huge fortresses, the choice is with the player.
- A focus on horses, carts, and cavalry warfare.
- Custom armor system that deflects ranged attacks.
- Group systems for making Claims, taking titles, giving ranks and more.
- Server Progression and Wipe systems, for an engaging and vastly replayable experience.
- Tools for Community Hosts to help tailor their servers. Future plans for extensive moddability.
- Functioning Combat Alpha waiting for players
Material fixes
Fixed an issue where the inventory wouldn't close
Added gameplay settings debug back into the menu
Sallet material fix
Fixed placement of small external walls
Buffed tool damage
Increased cost of bricks
Crafting sorts by highest tier first
Fixed being able to demolish merchants and loot
Reduced backwards movement slightly
Fixed animal collisions
Algara map improvements
Added more NPC camps
Bow and fist animation fixes
Crafting menu uses R to open now
Added crafting skin preset support to crafting menu
Chat bubble never shows for yourself now
Added buy and sell sounds for vendors
Disabled support pieces
Fixed ladder detectection
Research menu fixes
Fixed map markers not working
Added Map cameras to all the maps
Removed Polearms from loot tables
You can toggle chat messages off from players now
Added the ability to send direct messages /dm ID or name
Added the ability for admins to remotely dm players
Admins can global mute players now
Changed player markers for party members to a blue marker
Sleepers in the Winterhold castle should be killed correctly now
Added map icons
Added more props to some of the POIs
Tutorial bug fixes
Fixed up Encyclopedia
Upgrading buildings now checks if a player will be overlapping (no more getting stuck in external walls)
One hander animation fixes
Fixed issues with maintenance costs
Fixed issue with Fist combos
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