Combat
The combat system functions with a set of easy to learn, hard to master fighting mechanics. The system is also built so that it is very easy to understand, allowing new players to easily learn the basics. As players become comfortable with the system, their developing level of skill becomes a major source of enjoyment.

Building
The building system uses an easy-to-understand and deploy method. This allows for greater depth when creating both small and large castle or village-type structures. From a small house with only a door, players expand into fully customized castles, creating structures truly unique to the person's ability and experience.

Raiding
The raiding system represents the pivotal activity that all types of players can undertake in-game. What’s the point in building a great castle if you can’t level someone else's to the ground. In a way the players are always in an “Arms Race” to see who can build the strongest, smartest, and most awe-inspiring structures. We want to provide you with just as awe-inspiring weapons, siege engines and all the utilities required for an ongoing medieval war.

Gathering

Crafting

Key Game Features:
- Fast-paced medieval survival with a strong emphasis on melee combat.
- From building humble farms to huge fortresses, the choice is with the player.
- A focus on horses, carts, and cavalry warfare.
- Custom armor system that deflects ranged attacks.
- Group systems for making Claims, taking titles, giving ranks and more.
- Server Progression and Wipe systems, for an engaging and vastly replayable experience.
- Tools for Community Hosts to help tailor their servers. Future plans for extensive moddability.
- Functioning Combat Alpha waiting for players
Hello folks
We just wanted to say another huge thank you to the entire community. Were entirely blown away by how awesome the folks have been with reviews and the like.
That fact weve gone from 28% positive reviews, up to 62% at the time of writing, is truly like a dream.
I also wanted to mention weve got a new ticketing system implemented. While this isnt the fix I wish i was announcing right now, its a key tool in working out whats happening, namely with Easy Anti Cheat (EAC).
In this case it can be accessed any time in game, via the main menus. There will be a new button called Submit Ticket
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40614988/66d3465852c3236e2cf0e4c57b1731ad3aec5f30.png\"][/img]
If youre experiencing a bug, where you click to join a server, it loads and puts you back to the menu, please put in a ticket for this.
Part of why this bug is so bad, is the error messages are failing to fire.
This means as a player youre getting no feedback of why its not joining, but its also harder for us to track down the problem.
Other then that any crashes, stuttering or menu issues, this is the perfect tool to help us sort them all out asap.
Were still working away at getting the EAC issue fixed.
Primarily were trying to get in touch with the developers at Epic Games who own EAC, to get some info on why this is happening. As you can probably imagine, being an Anti-Cheat, they dont exactly give you a lot of information without an insider.
Well have patches and more community updates coming in as we know more.
From the entire RDBK team, thank you again awesome people.
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