Whoops, it's not Saturday!? Sorry for the delayed update post! I had some family in town for the weekend and honestly just sort of lost track of time. I've been working on the "Final Level" and related cutscenes, and it's pretty exciting getting close to a "completed" game. There's still a bit of work to do before it's ready for release, but it's all coming along pretty well so far!
There's no visible changes to write about this week. I'll be going on a vacation starting Wednesday for 8 days, so the next update post will come out on April 9. The plan is to have working versions of the final level & cutscenes as part of that release, but the official "1.0" will be at a later date after I've finished the completionist cutscenes and some other features & polish I've had on my backlog.
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...
Features
Unique, easy-to-understand, but tricky to master controls.
Fluid, momentum-based movement (once you get the hang of it).
100 levels that constantly remix and iterate on the mechanics.
Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
A dedicated self-destruct button!
Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
Fully featured In-game Replay System that will show all of your attempts at once.
Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
Multiple challenge target times for each level.
Steam Achievements.
3 Different game modes: Standard, Survival, and Daily Challenge.
Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
Lots of puns!
No dialog!
Secret completionist objectives.
A deliberate focus on being more fun than frustrating.