





Weekly Progress Report #83: 1.0 Approaches
[previewyoutube=npCDo7bxitI;full][/previewyoutube] After 2.5 years of development and over a year in Early Access, I can officially announce that PogoChamp 1.0 is scheduled for May 26, 2022! It has been a great experience so far, and I'm really proud of the game I've created. I'll be using the next few weeks to finish up the remaining backlog tasks and doing as much marketing work as I can before 1.0. While 1.0 doesn't necessarily mean the end of development, I don't currently have any firm "post release" plans for the game.
[ 2022-04-30 15:10:15 CET ] [ Original post ]
1.0 Announcement
[previewyoutube=npCDo7bxitI;full][/previewyoutube] After 2.5 years of development and over a year in Early Access, I can officially announce that PogoChamp 1.0 is scheduled for May 26, 2022! It has been a great experience so far, and I'm really proud of the game I've created. I'll be using the next few weeks to finish up the remaining backlog tasks and doing as much marketing work as I can before 1.0. While 1.0 doesn't necessarily mean the end of development, I don't currently have any firm "post release" plans for the game.
Changelog
- UI: Update the stats menu UI.
- ACHIEVEMENTS: Added new achievement "Trick Shot: Hit multiple targets in a single shot in Target Practice".
- UI: Add Achievements to the main menu,
- UI: Remove the menu where you pick from "Statistics", "Achievements" and "Leaderboards".
- UI: There is no longer a "Leaderboards [Coming Soon]" menu item in the main menu. The per-level leaderboards in standard mode should be sufficient for that.
- BUG FIX: In the menu where you pick the game mode, hitting down when selecting the reset button didn't move the cursor.
- ACHIEVEMENTS: "Pogo Champ" achievement is now "Beat all levels", not "Beat 100 levels".
- BUG FIX: The speedrun timer now includes all game time, not the weird subset of times that I had it include initially.
- BUG FIX: The "Hold
[ 2022-04-30 15:10:15 CET ] [ Original post ]
PogoChamp
Jake Rabinowitz
Developer
Jake Rabinowitz
Publisher
2021-04-12
Release
Game News Posts:
65
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(21 reviews)
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...![]()
Features
- Unique, easy-to-understand, but tricky to master controls.
- Fluid, momentum-based movement (once you get the hang of it).
- 100 levels that constantly remix and iterate on the mechanics.
- Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
- A dedicated self-destruct button!
- Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
- Fully featured In-game Replay System that will show all of your attempts at once.
- Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
- Multiple challenge target times for each level.
- Steam Achievements.
- 3 Different game modes: Standard, Survival, and Daily Challenge.
- Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
- Lots of puns!
- No dialog!
- Secret completionist objectives.
- A deliberate focus on being more fun than frustrating.
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