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I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...

Features

  • Unique, easy-to-understand, but tricky to master controls.
  • Fluid, momentum-based movement (once you get the hang of it).
  • 100 levels that constantly remix and iterate on the mechanics.
  • Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
  • A dedicated self-destruct button!
  • Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
  • Fully featured In-game Replay System that will show all of your attempts at once.
  • Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
  • Multiple challenge target times for each level.
  • Steam Achievements.
  • 3 Different game modes: Standard, Survival, and Daily Challenge.
  • Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
  • Lots of puns!
  • No dialog!
  • Secret completionist objectives.
  • A deliberate focus on being more fun than frustrating.
PogoChamp
Jake RabinowitzDeveloper
Jake RabinowitzPublisher
2021-04-12Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (21 reviews)
Not Tagged as Available on Linux (Steam)
Linux Not in OS List
Weekly Progress Report #85

This week was also focused on marketing and key distribution via Keymailer. In terms of actual game changes, this week was some small bug fixes and adding a couple extra options to the UI, like showing your attempt number and hiding the mouse cursor. I've also finally figured out a good idea for the final completionist cutscene, so I'll be working on that this week.

Changelog

  • UX: Reorganize the options menu: Removed the "Speedrun" section, and replaced it with an "Interface" section, renamed "Controls" to "Movement", and then moved around a bunch of the options to fit the new categories.
  • UX: Add an option to show the attempt number in the UI.
  • UI: Add Achievement icons for Get Over It and Om Nom Nom.
  • DEV: Remove some unused assets.
  • UI: Add an option to hide the mouse cursor either automatically when a controller is used or permanently.
  • GAMEPLAY: Increase the speed of the barrier in Gotta Go Fast, because it wasn't fast enough.
  • BUG FIX: High Score achievement wasn't properly unlocking on Steam. This will reset the achievement in your local save.
  • BUG FIX: Swimming was counted as being in the air for stats & achievements.
  • GAMEPLAY: Changed the 2 star time on Console Gaming from 50 to 60 seconds.
  • BUG FIX: Some level geometry was overlapping on Air Control.

[ 2022-05-14 15:06:18 CET ] [Original Post]
GAMEBILLET

[ 5300 ]

2.82$ (89%)
26.65$ (11%)
16.79$ (16%)
4.87$ (19%)
1.00$ (90%)
4.95$ (17%)
28.69$ (18%)
17.75$ (11%)
8.27$ (17%)
5.03$ (16%)
0.66$ (92%)
8.39$ (16%)
16.79$ (16%)
17.75$ (11%)
4.95$ (17%)
10.78$ (64%)
0.73$ (93%)
17.75$ (11%)
16.57$ (17%)
17.75$ (11%)
6.71$ (16%)
12.59$ (16%)
12.42$ (17%)
4.95$ (17%)
8.89$ (11%)
24.87$ (17%)
16.57$ (17%)
17.79$ (11%)
3.27$ (89%)
3.11$ (84%)
GAMERSGATE

[ 3388 ]

8.0$ (80%)
3.75$ (85%)
0.75$ (92%)
1.84$ (77%)
0.94$ (81%)
0.74$ (63%)
2.55$ (91%)
14.88$ (70%)
1.32$ (83%)
7.5$ (75%)
16.0$ (60%)
12.0$ (60%)
6.0$ (80%)
5.0$ (75%)
3.2$ (80%)
0.75$ (81%)
3.0$ (85%)
1.8$ (90%)
3.75$ (81%)
3.0$ (85%)
0.56$ (81%)
3.4$ (91%)
9.37$ (63%)
1.31$ (81%)
9.37$ (63%)
0.68$ (91%)
3.19$ (87%)
1.13$ (91%)
3.4$ (83%)
3.83$ (87%)
MacGamestore

[ 2332 ]

2.99$ (70%)
17.49$ (20%)
1.79$ (91%)
21.99$ (27%)
6.24$ (75%)
42.49$ (15%)
17.49$ (30%)
65.99$ (6%)
1.39$ (90%)
2.49$ (83%)
5.99$ (90%)
1.19$ (94%)
4.09$ (91%)
2.49$ (88%)
13.99$ (7%)
1.19$ (88%)
3.49$ (65%)
1.99$ (87%)
1.09$ (91%)
1.19$ (88%)
15.89$ (21%)
5.99$ (70%)
1.19$ (76%)
1.99$ (85%)
1.29$ (84%)
1.99$ (90%)
0.99$ (75%)
11.99$ (70%)
1.19$ (80%)
1.19$ (91%)

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