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I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...

Features

  • Unique, easy-to-understand, but tricky to master controls.
  • Fluid, momentum-based movement (once you get the hang of it).
  • 100 levels that constantly remix and iterate on the mechanics.
  • Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
  • A dedicated self-destruct button!
  • Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
  • Fully featured In-game Replay System that will show all of your attempts at once.
  • Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
  • Multiple challenge target times for each level.
  • Steam Achievements.
  • 3 Different game modes: Standard, Survival, and Daily Challenge.
  • Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
  • Lots of puns!
  • No dialog!
  • Secret completionist objectives.
  • A deliberate focus on being more fun than frustrating.
PogoChamp
Jake RabinowitzDeveloper
Jake RabinowitzPublisher
2021-04-12Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (21 reviews)
Not Tagged as Available on Linux (Steam)
Linux Not in OS List
Weekly Progress Report #85

This week was also focused on marketing and key distribution via Keymailer. In terms of actual game changes, this week was some small bug fixes and adding a couple extra options to the UI, like showing your attempt number and hiding the mouse cursor. I've also finally figured out a good idea for the final completionist cutscene, so I'll be working on that this week.

Changelog

  • UX: Reorganize the options menu: Removed the "Speedrun" section, and replaced it with an "Interface" section, renamed "Controls" to "Movement", and then moved around a bunch of the options to fit the new categories.
  • UX: Add an option to show the attempt number in the UI.
  • UI: Add Achievement icons for Get Over It and Om Nom Nom.
  • DEV: Remove some unused assets.
  • UI: Add an option to hide the mouse cursor either automatically when a controller is used or permanently.
  • GAMEPLAY: Increase the speed of the barrier in Gotta Go Fast, because it wasn't fast enough.
  • BUG FIX: High Score achievement wasn't properly unlocking on Steam. This will reset the achievement in your local save.
  • BUG FIX: Swimming was counted as being in the air for stats & achievements.
  • GAMEPLAY: Changed the 2 star time on Console Gaming from 50 to 60 seconds.
  • BUG FIX: Some level geometry was overlapping on Air Control.

[ 2022-05-14 15:06:18 CET ] [Original Post]
GAMEBILLET

[ 5918 ]

38.87$ (3%)
8.99$ (82%)
7.56$ (24%)
12.59$ (16%)
12.25$ (32%)
12.42$ (17%)
9.60$ (84%)
5.03$ (16%)
8.53$ (57%)
8.50$ (72%)
8.82$ (56%)
4.19$ (16%)
5.39$ (82%)
16.03$ (20%)
4.49$ (78%)
8.82$ (56%)
16.96$ (15%)
13.19$ (74%)
12.25$ (18%)
8.79$ (78%)
4.49$ (78%)
3.00$ (85%)
20.72$ (17%)
4.29$ (91%)
8.39$ (16%)
12.42$ (17%)
16.96$ (15%)
5.39$ (73%)
13.48$ (78%)
16.57$ (17%)
GAMERSGATE

[ 1468 ]

5.0$ (50%)
3.75$ (81%)
3.0$ (90%)
0.43$ (91%)
3.19$ (79%)
2.99$ (77%)
3.0$ (50%)
0.6$ (91%)
7.2$ (64%)
1.8$ (80%)
4.14$ (86%)
4.59$ (74%)
4.5$ (82%)
1.7$ (91%)
4.83$ (86%)
0.9$ (91%)
2.0$ (80%)
14.0$ (65%)
1.75$ (75%)
1.84$ (91%)
7.88$ (74%)
1.28$ (91%)
3.0$ (50%)
1.5$ (85%)
1.8$ (90%)
7.5$ (75%)
0.75$ (92%)
6.3$ (82%)
1.49$ (79%)
2.5$ (75%)
MacGamestore

[ 4794 ]

1.99$ (90%)
5.49$ (82%)
1.19$ (88%)
1.19$ (94%)
1.99$ (80%)
3.49$ (65%)
2.48$ (75%)
17.49$ (13%)
1.71$ (91%)
4.99$ (83%)
37.89$ (5%)
1.49$ (94%)
8.79$ (78%)
21.49$ (14%)
1.99$ (80%)
9.49$ (5%)
1.19$ (88%)
1.09$ (84%)
9.09$ (85%)
0.79$ (84%)
1.99$ (87%)
2.48$ (83%)
21.99$ (27%)
1.19$ (87%)
13.99$ (22%)
1.19$ (76%)
3.89$ (81%)
21.99$ (12%)
18.99$ (24%)
13.99$ (7%)

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