





I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...
Features
- Unique, easy-to-understand, but tricky to master controls.
- Fluid, momentum-based movement (once you get the hang of it).
- 100 levels that constantly remix and iterate on the mechanics.
- Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
- A dedicated self-destruct button!
- Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
- Fully featured In-game Replay System that will show all of your attempts at once.
- Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
- Multiple challenge target times for each level.
- Steam Achievements.
- 3 Different game modes: Standard, Survival, and Daily Challenge.
- Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
- Lots of puns!
- No dialog!
- Secret completionist objectives.
- A deliberate focus on being more fun than frustrating.

Minor Update - Bug fixes and Mouse Lock
- BUG FIX: Fixed bug where countdown in Demolition could count up(???)
- BUG FIX: "New Record" text wasn't displaying after previous rounding error fixes.
- UI: Add level name to the "Replay" screen so people will know what level screenshots are from.
- FEATURE: Add option to "Lock Mouse to Window" in Options -> Interface.
[ 2023-02-17 19:48:57 CET ] [Original Post]
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