I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...
Features
- Unique, easy-to-understand, but tricky to master controls.
- Fluid, momentum-based movement (once you get the hang of it).
- 100 levels that constantly remix and iterate on the mechanics.
- Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
- A dedicated self-destruct button!
- Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
- Fully featured In-game Replay System that will show all of your attempts at once.
- Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
- Multiple challenge target times for each level.
- Steam Achievements.
- 3 Different game modes: Standard, Survival, and Daily Challenge.
- Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
- Lots of puns!
- No dialog!
- Secret completionist objectives.
- A deliberate focus on being more fun than frustrating.

Survival Leaderboard 2.0
Updated the Survival Mode leaderboard so it's sorted properly by Level > Lives > Time and added a flag to show it people quit + continued or not.
Unfortunately these changes required resetting the Survival leaderboard. If you would like to see the old leaderboard + replays, you can switch to the "old_survival
" branch.
* Also fixed the bug where SFX could go crazy in Jackpot if your ragdoll hit a peg.
[ 2023-10-09 19:32:47 CET ] [Original Post]
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