Updated the Survival Mode leaderboard so it's sorted properly by Level > Lives > Time and added a flag to show it people quit + continued or not.
Unfortunately these changes required resetting the Survival leaderboard. If you would like to see the old leaderboard + replays, you can switch to the "old_survival" branch.
* Also fixed the bug where SFX could go crazy in Jackpot if your ragdoll hit a peg.
I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...
Features
Unique, easy-to-understand, but tricky to master controls.
Fluid, momentum-based movement (once you get the hang of it).
100 levels that constantly remix and iterate on the mechanics.
Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
A dedicated self-destruct button!
Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
Fully featured In-game Replay System that will show all of your attempts at once.
Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
Multiple challenge target times for each level.
Steam Achievements.
3 Different game modes: Standard, Survival, and Daily Challenge.
Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
Lots of puns!
No dialog!
Secret completionist objectives.
A deliberate focus on being more fun than frustrating.