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Patch 1.2.209

1.2 is here with our biggest bunch of fixes so far! Thanks to all our users who have reported issues. =)

FIXES


  • Shops now spawn high cost weapons with correct likelihood.
  • Adjusted trigger zones to make several events and conversations easier to trigger.
  • Adjusted Meretian soldier charge attack to fix unforgiving animation.
  • Some signs in the Fire Shrine weren’t making typing noises.
  • Reduced some camera shake intensities to prevent clipping through geometry.
  • Adjusted mushroom puzzle to have clearer colours and better timing.
  • Fixed summon weapons firing when switching Wardens.
  • Adjusted final riddle answer.
  • Improved the physics stability of a puzzle in the Pyramid where movable blocks were able to push each other around.
  • Improved stability of player falling long distances and “voiding out”, should no longer repeat sounds or flicker screen.
  • The wearable Potshot hat is no longer targetable, shoots more reliably and plays sounds.
  • On completion Factorum Kitchen garden puzzle now correctly alerts the player to return later.
  • Moving platforms on which the Warden would think they were “falling” have been fixed so they stand normally.
  • Needlenose enemies now display correct hit effects when receiving a killing blow.
  • Polto enemies now display their stun animation correctly.
  • Dozens of platforming, positioning and collision issues fixed.
  • Adjusted scaling mode so UI displays better on 21:9 ultrawide aspect ratio screens.
  • Fixed several issues with Tavian’s sling:
  • No longer resets stun cooldown when used on a sling target.
  • Easier to fire directly forward in self-targeting mode.
  • Can no longer create floaty ghost balls if you stop targeting mid-shot.
  • Sling bullet is no longer blocked by some shiftable objects.
  • Tsarr Duelists in the Pyramid Stacks are less likely to clip through walls.
  • AUDIO: Voice was missing from Dark Spirits, has been added.
  • MAC: Switched full-screen mode back to Fullscreen Window as there were incompatibilities with some setups.
  • MAC/LINUX: Light shafts are now disabled by default on these platforms due to high chance of being unsupported, but can be enabled from the graphics settings.

IMPROVEMENTS


  • Added a new hat at the entrance of the final riddle, as a discovery reward.
  • Tweaked combat difficulty of the giant beetle enemies.
  • Tweaked timings on the Factorum boss.
  • Tweaked animations on the Grove boss.
  • Altered speed and durability on the wooden club weapon.


[ 2016-05-13 09:13:09 CET ] [ Original post ]

Patch 1.2.209

1.2 is here with our biggest bunch of fixes so far! Thanks to all our users who have reported issues. =)

FIXES


  • Shops now spawn high cost weapons with correct likelihood.
  • Adjusted trigger zones to make several events and conversations easier to trigger.
  • Adjusted Meretian soldier charge attack to fix unforgiving animation.
  • Some signs in the Fire Shrine werent making typing noises.
  • Reduced some camera shake intensities to prevent clipping through geometry.
  • Adjusted mushroom puzzle to have clearer colours and better timing.
  • Fixed summon weapons firing when switching Wardens.
  • Adjusted final riddle answer.
  • Improved the physics stability of a puzzle in the Pyramid where movable blocks were able to push each other around.
  • Improved stability of player falling long distances and voiding out, should no longer repeat sounds or flicker screen.
  • The wearable Potshot hat is no longer targetable, shoots more reliably and plays sounds.
  • On completion Factorum Kitchen garden puzzle now correctly alerts the player to return later.
  • Moving platforms on which the Warden would think they were falling have been fixed so they stand normally.
  • Needlenose enemies now display correct hit effects when receiving a killing blow.
  • Polto enemies now display their stun animation correctly.
  • Dozens of platforming, positioning and collision issues fixed.
  • Adjusted scaling mode so UI displays better on 21:9 ultrawide aspect ratio screens.
  • Fixed several issues with Tavians sling:
  • No longer resets stun cooldown when used on a sling target.
  • Easier to fire directly forward in self-targeting mode.
  • Can no longer create floaty ghost balls if you stop targeting mid-shot.
  • Sling bullet is no longer blocked by some shiftable objects.
  • Tsarr Duelists in the Pyramid Stacks are less likely to clip through walls.
  • AUDIO: Voice was missing from Dark Spirits, has been added.
  • MAC: Switched full-screen mode back to Fullscreen Window as there were incompatibilities with some setups.
  • MAC/LINUX: Light shafts are now disabled by default on these platforms due to high chance of being unsupported, but can be enabled from the graphics settings.

IMPROVEMENTS


  • Added a new hat at the entrance of the final riddle, as a discovery reward.
  • Tweaked combat difficulty of the giant beetle enemies.
  • Tweaked timings on the Factorum boss.
  • Tweaked animations on the Grove boss.
  • Altered speed and durability on the wooden club weapon.


[ 2016-05-13 09:13:09 CET ] [ Original post ]

Warden: Melody of the Undergrowth
Cardboard Keep Developer
Cardboard Keep Publisher
2016-04-08 Release
Game News Posts: 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (43 reviews)
The Game includes VR Support
Public Linux Depots:
  • Warden: Melody of the Undergrowth Linux [1022.56 M]
Available DLCs:
  • Warden: Melody of the Undergrowth - Deluxe Edition
Warden: Melody of the Undergrowth is a third-person action-adventure game inspired by the genre classics of the N64-era.

Trapped in an ancient forest, a young prince searches for a lost god. Here he befriends the spirit of a young girl and a volatile child, and they quickly find their destinies intertwined.

Players control all three protagonists as they explore an overgrown fantasy landscape, meet its strange and wonderful inhabitants, and overcome the ancient magic and puzzles protecting it. All this is wrapped in an interactive, non-linear story that challenges allegiances and true intentions.

In order to survive and bring balance to the forest, your combat, platforming and puzzle-solving skills will be put to the test!

Defining Features

  • Switch between three playable characters, each with unique abilities, personalities and interactions
  • Explore a colourful, hand-painted 3D world
  • Full-length melodic soundtrack that varies for each level and area within
  • Story-driven campaign spread across the world, that tells the tale of world and your place inside it
  • Meet the friendly denizens making a living in the forest
  • A vivid fantasy landscape to explore, filled with exotic creatures and terrifying monsters
  • Over sixty different weapons with varying strengths and attack styles. Take any weapon a slain enemy used and manage your inventory as weapons lose durability and break
  • Challenging puzzles, hidden secrets and mysterious riddles
  • Windows, Mac and Linux support
  • Supports Xbox 360, Xbox One, Dualshock 4 and Steam Controllers (Controller recommended)

MINIMAL SETUP
  • OS: Ubuntu 12.04 LTS or Latest SteamOS
  • Processor: 2009 or newer dual-core Intel or AMDMemory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: GeForce GTX 500 series or Radeon HD 5800 series
  • Storage: 5 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 LTS or Latest SteamOS
  • Processor: 2011 or newer Intel i3. i5 or i7Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 660 or Radeon HD 6850 or better
  • Storage: 5 GB available space
GAMEBILLET

[ 6140 ]

1.63$ (18%)
5.87$ (83%)
9.57$ (36%)
2.51$ (16%)
6.50$ (50%)
6.79$ (55%)
1.67$ (16%)
19.97$ (20%)
8.59$ (14%)
25.19$ (16%)
16.52$ (17%)
12.99$ (48%)
33.59$ (16%)
26.89$ (55%)
8.27$ (17%)
2.00$ (80%)
7.95$ (80%)
5.21$ (13%)
8.89$ (11%)
2.88$ (81%)
4.57$ (85%)
7.95$ (20%)
12.21$ (69%)
17.79$ (11%)
33.96$ (15%)
11.11$ (68%)
33.99$ (15%)
9.32$ (15%)
12.59$ (16%)
0.81$ (84%)
GAMERSGATE

[ 1688 ]

24.0$ (60%)
2.0$ (80%)
7.49$ (63%)
17.99$ (40%)
1.74$ (83%)
3.0$ (85%)
0.5$ (90%)
3.04$ (70%)
10.0$ (60%)
12.0$ (60%)
11.69$ (35%)
41.99$ (30%)
27.99$ (30%)
10.79$ (28%)
2.0$ (75%)
21.99$ (45%)
1.5$ (85%)
4.58$ (24%)
6.53$ (74%)
4.5$ (77%)
7.2$ (64%)
34.99$ (30%)
3.4$ (83%)
1.3$ (90%)
2.0$ (80%)
5.0$ (50%)
6.8$ (66%)
0.45$ (85%)
3.0$ (90%)
3.0$ (80%)

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