▶
Patch 1.2.227
[ 2016-10-08 14:28:14 CET ] [ Original post ]
(This patch also brings the changes from 1.2.220 to Mac and Linux!)
FIXES
- Fixed a regression from the previous patch that could cause some of the music in the game to not play. (Thanks Steam user unwaveringresolve!)
- Player can no longer get stuck in vines left over after the Gryvana boss fight.
- An invisible wall can no longer stay active after the Goliath boss fight.
- Fixed an issue that could allow the player to move around during cutscenes.
- Player can no longer get stuck while getting knocked back through the air.
- Several bottomless pits and transitions in the Factorum have been fixed so the player is always reset correctly after falling/walking into them.
- Meretian Soldiers can no longer be used to jam pressure plates down and skip puzzles. ;)
- Addressed stability issues with the sliding block waterfall puzzle in the Final Climb.
- Many other smaller fixes!
IMPROVEMENTS
- The Load Saved Game and Read Lore Logs screens are now split into pages, rather than a single, long scrolling list. This makes them much easier to navigate with a controller!
- The whole game has had an optimization pass, but the largest improvements are in our worst performing levels: The opening cutscene, introduction sequence and Pyramid Stacks all perform significantly better.
- Some of the distant trees in the game (notably in the opening cutscene and Factorum exterior) have been replaced with new assets that better reflect the art style of the game and have increased performance.
[ 2016-10-08 14:28:14 CET ] [ Original post ]
Patch 1.2.227
[ 2016-10-08 14:28:14 CET ] [ Original post ]
(This patch also brings the changes from 1.2.220 to Mac and Linux!)
FIXES
- Fixed a regression from the previous patch that could cause some of the music in the game to not play. (Thanks Steam user unwaveringresolve!)
- Player can no longer get stuck in vines left over after the Gryvana boss fight.
- An invisible wall can no longer stay active after the Goliath boss fight.
- Fixed an issue that could allow the player to move around during cutscenes.
- Player can no longer get stuck while getting knocked back through the air.
- Several bottomless pits and transitions in the Factorum have been fixed so the player is always reset correctly after falling/walking into them.
- Meretian Soldiers can no longer be used to jam pressure plates down and skip puzzles. ;)
- Addressed stability issues with the sliding block waterfall puzzle in the Final Climb.
- Many other smaller fixes!
IMPROVEMENTS
- The Load Saved Game and Read Lore Logs screens are now split into pages, rather than a single, long scrolling list. This makes them much easier to navigate with a controller!
- The whole game has had an optimization pass, but the largest improvements are in our worst performing levels: The opening cutscene, introduction sequence and Pyramid Stacks all perform significantly better.
- Some of the distant trees in the game (notably in the opening cutscene and Factorum exterior) have been replaced with new assets that better reflect the art style of the game and have increased performance.
[ 2016-10-08 14:28:14 CET ] [ Original post ]
Warden: Melody of the Undergrowth
Cardboard Keep
Developer
Cardboard Keep
Publisher
2016-04-08
Release
Game News Posts:
31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(43 reviews)
The Game includes VR Support
Public Linux Depots:
- Warden: Melody of the Undergrowth Linux [1022.56 M]
Available DLCs:
- Warden: Melody of the Undergrowth - Deluxe Edition
Warden: Melody of the Undergrowth is a third-person action-adventure game inspired by the genre classics of the N64-era.
Trapped in an ancient forest, a young prince searches for a lost god. Here he befriends the spirit of a young girl and a volatile child, and they quickly find their destinies intertwined.
Players control all three protagonists as they explore an overgrown fantasy landscape, meet its strange and wonderful inhabitants, and overcome the ancient magic and puzzles protecting it. All this is wrapped in an interactive, non-linear story that challenges allegiances and true intentions.
In order to survive and bring balance to the forest, your combat, platforming and puzzle-solving skills will be put to the test!
Trapped in an ancient forest, a young prince searches for a lost god. Here he befriends the spirit of a young girl and a volatile child, and they quickly find their destinies intertwined.
Players control all three protagonists as they explore an overgrown fantasy landscape, meet its strange and wonderful inhabitants, and overcome the ancient magic and puzzles protecting it. All this is wrapped in an interactive, non-linear story that challenges allegiances and true intentions.
In order to survive and bring balance to the forest, your combat, platforming and puzzle-solving skills will be put to the test!
Defining Features
- Switch between three playable characters, each with unique abilities, personalities and interactions
- Explore a colourful, hand-painted 3D world
- Full-length melodic soundtrack that varies for each level and area within
- Story-driven campaign spread across the world, that tells the tale of world and your place inside it
- Meet the friendly denizens making a living in the forest
- A vivid fantasy landscape to explore, filled with exotic creatures and terrifying monsters
- Over sixty different weapons with varying strengths and attack styles. Take any weapon a slain enemy used and manage your inventory as weapons lose durability and break
- Challenging puzzles, hidden secrets and mysterious riddles
- Windows, Mac and Linux support
- Supports Xbox 360, Xbox One, Dualshock 4 and Steam Controllers (Controller recommended)
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS or Latest SteamOS
- Processor: 2009 or newer dual-core Intel or AMDMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GTX 500 series or Radeon HD 5800 series
- Storage: 5 GB available space
- OS: Ubuntu 14.04 LTS or Latest SteamOS
- Processor: 2011 or newer Intel i3. i5 or i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660 or Radeon HD 6850 or better
- Storage: 5 GB available space
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